Uber Shader Mobile Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.4.6 or later
Package size
36.9 MB
Files
74
Views in the past week
7

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Uber Shader Mobile Pro

by Messhias (opens in new tab)

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URP mobile shader pack: one forward uber shader with toggles (specular, MatCap, normals, emission, rim, wind, transparency) and a demo scene with sample materials.

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Price history

Last 6 months

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Price history for Uber Shader Mobile Pro, 6 months Current $6.00; lowest $6.00; highest $20.00 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

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Uber Shader Mobile Pro screenshot 1

Uber Shader Mobile Pro screenshot 1

About this asset

Essential Mobile Shaders — Uber Shader Mobile Pro is a single, URP-forward lit shader designed for mobile-friendly budgets. Enable only the features you need so unused code can strip from builds via local shader keywords.

Use it for common surface types: rough stone, brushed metal, sci‑fi neon (HDR emission), simple grass motion (vertex wind), and glass/water-style transparency by configuring blend modes, ZWrite, and opacity.

Includes a demo scene and small utility scripts (orbit + fly camera) using the new Input System. README covers URP setup, transparency, and emission/Bloom notes for the showcase.

Customization: all sampling and lighting knobs are exposed on the material; you can duplicate materials per asset type and toggle features independently.

From the publisher's Asset Store listing.

Technical details

Custom shaders

- 1 URP shader: Custom/UberMobileShaderPro (Forward/UniversalForward, shader model 2.0).

Shader features (toggleable per material; shader_feature_local)

- Diffuse lighting from the main light

- Optional Blinn-Phong specular (smoothness)

- Optional MatCap reflections (strength + texture)

- Optional tangent-space normal mapping (scale)

- Optional HDR emission (map × color)

- Optional rim lighting (HDR color + power)

- Optional vertex wind (speed/strength; stronger with higher UV.y)

- Rendering: configurable Src/Dst blend + ZWrite + master opacity

Demo/samples

- Demo scene with multiple sample materials showcasing common presets (rock/metal/neon/water/grass/volcano-style examples depending on the shipped package).

- Showcase scripts: auto-rotate + free-fly camera (new Input System).

Textures

- Sample textures ship at their authored resolutions (mixed sizes depending on the included PNGs/JPEGs in the package). Replace with your own textures as needed.

Notes

- URP only (not HDRP/Built-in as shipped).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.6f1 Not listed Compatible Not listed

This asset targets URP (Universal Render Pipeline) forward rendering. Create or open a URP project before importing. The shader uses the Universal Forward light pass and expects a typical URP setup (including a Directional Light for the lit look in the demo).

As listed on the Asset Store.