Scrolling Directional Arrows: Neon Racing Guidance Arrows View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
277 KB
Files
60
Favorites
5
Views in the past week
13

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Scrolling Directional Arrows: Neon Racing Guidance Arrows

by Transylvanian Tales (opens in new tab)

No ratings yet

Create glowing animated directional arrows inspired by arcade racing games. Includes scalable prefabs, automatic tiling, material scrolling, and Built-in/URP/HDRP support.

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Scrolling Directional Arrows: Neon Racing Guidance Arrows, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 7

Scrolling Directional Arrows: Neon Racing Guidance Arrows screenshot 1

Scrolling Directional Arrows: Neon Racing Guidance Arrows screenshot 1

About this asset

🎮 Try the WebGL demo here:

https://transylvanian-tales.itch.io/scrolling-directional-arrows-demo

Create glowing animated directional arrows inspired by arcade and street racing games.

Scrolling Directional Arrows is a lightweight drag-and-drop solution for building stylish navigation indicators using scrolling emissive materials, automatic tiling, and scalable prefabs.

Designed for racing games, cyberpunk environments, futuristic tracks, and arcade-style worlds, the system provides smooth animated guidance visuals with minimal setup and excellent performance.

📺 Video tutorials:

https://www.youtube.com/playlist?list=PL2ESxGsWSBc5BVN52i_FqqpEybxg1bJsJ

🚀 Key Features

➡️ Animated Scrolling Arrows

Create dynamic directional guidance using scrolling emissive materials.

  • Arcade racing-inspired visuals
  • Smooth scrolling glow effect
  • Lightweight material-based animation
  • Ideal for roads, tracks, checkpoints, and guidance systems

✨ Glowing Neon Visuals

Designed to work beautifully with Bloom and post-processing.

  • Emissive glowing arrows
  • Neon/cyberpunk-friendly aesthetic
  • Multiple included color variants
  • Strong visibility in dark environments

📏 Automatic Material Tiling

Arrow density automatically adjusts based on object scale.

  • Scale objects freely
  • Maintain consistent arrow density
  • No manual UV adjustments required
  • Great for long roads and large environments

⚡ Lightweight & Efficient

Built using MaterialPropertyBlock for efficient rendering behavior.

  • No unnecessary material instancing
  • Runtime and editor-compatible behavior
  • Minimal overhead
  • Suitable for large scenes

🧩 Drag-and-Drop Workflow

Simple setup designed for rapid integration.

  • Drop a prefab into your scene
  • Scale and rotate as needed
  • Scrolling and tiling work automatically
  • Demo scene included

🎨 Easy Customization

Customize visuals and behavior to fit your project.

  • Included Blue, Green, and Yellow variants
  • Modify emission color
  • Adjust scrolling speed
  • Adjust tiling density
  • Create prefab variants easily

🌐 Multi Render Pipeline Support

Supports all major Unity render pipelines.

Built-in Render Pipeline:

  • Included by default

Universal Render Pipeline (URP):

  • Supported via included .unitypackage

High Definition Render Pipeline (HDRP):

  • Supported via included .unitypackage

📦 What’s Included

  • Scrolling Directional Arrow prefabs
  • Multiple color variants
  • Demo scene
  • Materials and textures
  • Material scrolling system
  • Material tiling system
  • Documentation
  • Tutorial videos
  • Built-in RP support
  • URP support package
  • HDRP support package

🎮 Perfect For

  • Racing games
  • Arcade games
  • Cyberpunk environments
  • Futuristic roads
  • Track indicators
  • Navigation systems
  • Checkpoints and guidance paths
  • Stylized world-space UI

⚙️ Easy Setup

  1. Drag a prefab into your scene
  2. Scale and rotate freely
  3. Press Play

The system automatically:

  • Scrolls glowing arrows
  • Updates tiling based on scale
  • Maintains visual consistency

🧠 Modular Architecture

The asset uses reusable internal systems organized inside:

/Assets/TransylvanianTales/_Common/

Asset-specific content is located inside:

/Assets/TransylvanianTales/ScrollingDirectionalArrows/

This structure allows reusable systems across multiple TT assets while keeping project organization clean and scalable.

📚 Documentation & Tutorials

Includes:

  • Structured documentation
  • Setup instructions
  • Demo scene
  • Video tutorials

🔒 No External Dependencies

  • No external APIs used
  • No third-party services required
  • No API keys needed
  • Fully self-contained within the package

From the publisher's Asset Store listing.

Technical details

Core Features

  • Animated scrolling emissive arrows
  • Automatic material tiling based on object scale
  • MaterialPropertyBlock-based rendering behavior
  • Runtime and editor-compatible visuals
  • Lightweight and efficient architecture
  • Drag-and-drop workflow
  • Multiple included color variants
  • Demo scene included

Included Content

  • Scrolling Directional Arrow prefabs
  • Blue, Green, and Yellow variants
  • Demo scene
  • Materials and textures
  • MaterialScroller system
  • MaterialTiler system
  • Documentation
  • Tutorial videos

Architecture

Core reusable systems located in:

/Assets/TransylvanianTales/_Common/

Asset-specific content located in:

/Assets/TransylvanianTales/ScrollingDirectionalArrows/

Included internal systems:

  • TT.MaterialScroller.V1
  • TT.MaterialTiler.V1
  • TT.Core.ReadOnlyAttribute.V1
  • TT.Core.MonoBehaviourComponentSystem.V1

Render Pipeline Support

Built-in Render Pipeline (BRP)

  • Included by default

Universal Render Pipeline (URP)

  • Supported via included .unitypackage

High Definition Render Pipeline (HDRP)

  • Supported via included .unitypackage

Post Processing Requirements

Built-in Render Pipeline:

  • Requires Post Processing Stack v2 for Bloom glow effect

URP and HDRP:

  • Post-processing already configured in included scenes

Performance Notes

  • Uses MaterialPropertyBlock to avoid material instancing
  • Suitable for multiple simultaneous arrow surfaces
  • Minimal runtime overhead
  • Designed for scalability and editor/runtime consistency

Customization

Supports:

  • Custom scaling
  • Rotation and positioning
  • Custom emission colors
  • Adjustable scroll speed
  • Adjustable tiling density
  • Prefab variants

Compatibility

  • Compatible with Built-in RP, URP, and HDRP
  • Works in editor and runtime
  • Compatible with desktop and mobile projects
  • Suitable for both 3D environments and stylized gameplay visuals

External Dependencies / API Disclaimer

  • No external APIs used
  • No third-party services required
  • No API keys needed
  • Fully self-contained within the package

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

1. Navigate to:

/Assets/TransylvanianTales/ScrollingDirectionalArrows/

2. Import the correct package:

- URP.unitypackage or HDRP.unitypackage

(BRP requires no import)

3. After importing, open:

/RenderPipelines/[Your RP]/

4. Open the Demo scene and press Play

As listed on the Asset Store.