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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.4.3 or later
- Package size
- 1014.7 MB
- Files
- 909
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $29.99 on
Keywords
Alien & Robot Voices
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Last 6 months
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Alien & Robot Voices screenshot 1
About this asset
A door slides open, a synthetic voice greets you, and somewhere in the dark something else is hissing in a language you'll never understand. Alien & Robot Voices is a massive vocal collection built for sci-fi games that need real personality from their characters and systems.
You'll find a wide cast inside. Female and male alien performances run from threatening monologues and battle screams to grunts, laughs, and emotional cries. Robot and computer voices cover alphabet letters and number readouts, system warnings, mission updates, exosuit prompts, and helper bot interactions. There's also a heap of designed creature work, from monster roars to digitized screams and ghostly whispers, ready to add menace to any encounter.
The library suits action shooters, sci-fi RPGs, space horror, narrative adventures, and any project that needs voiced UI feedback or characterful enemies. Files are studio recorded, cleanly edited, and tagged with full metadata. Drop the assets into Unity and you've got dialogue, system feedback, and creature performances ready to integrate.
From the publisher's Asset Store listing.
Technical details
This package contains only audio files and simple prefabs and has no render-pipeline dependencies.
- Number of Audio Wav Files: 901
- Number of Audio Prefabs: 8
- Sample Rate / Bit Rate: 48KHz, 24-bit
- Does Audio Loop: One Shot Sounds
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
- Documentation Link: 344 SFX - Alien & Robot Voices - Documentation
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.4.3f1 | Compatible | Compatible | Compatible | Compatible |
This package is composed solely of audio files and simple prefabs. It does not utilize any render pipeline-specific shaders, materials, visual systems, scripts, or editor tools, ensuring broad compatibility across Unity versions, including newer releases.
As listed on the Asset Store.