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Machete FPS Animation

Bring responsive first-person melee combat to your Unity project with Machete FPS Animation by Gamma Studio.


This package provides a complete first-person machete animation showcase designed for previewing and demonstrating melee weapon handling in an FPS environment. It includes movement animations, light attacks, heavy attacks, blocking, weapon inspection, selection, deselection, and jump/run/walk transitions.


The Unity implementation is built as a lightweight preview setup using Unity 2022.3 LTS and the Legacy Input Manager, making it simple to test, study, and modify.


Key Features

First-person machete animation set

29 included animations

Light attack system

Heavy attack hold/release system

Blocking animation support

Weapon inspect animation

Idle, walk, run, and jump animations

Select and deselect animations

Simple FPS movement controller

Basic weapon switching setup

Clean C# scripts with namespace structure

Designed for animation preview and showcase purposes

Included Systems

FPS Controller

A simple first-person controller for previewing animations in an interactive scene.


Includes:


WASD movement

Mouse look

Jumping

Running

Gravity handling

Animator parameter updates

Melee Controller

Handles machete animation inputs and combat preview logic.


Includes:


Light attack

Heavy attack charge state

Heavy attack release

Blocking

Inspect animation

Basic animation randomization / prevention of repeated consecutive attacks



Animation List

This package includes 29 machete animations:


AS_Machete_Attack_01

AS_Machete_Attack_02

AS_Machete_Attack_03

AS_Machete_Attack_04

AS_Machete_Attack_05

AS_Machete_Block

AS_Machete_Block_In

AS_Machete_Block_Loop

AS_Machete_Block_Out

AS_Machete_Deselect_01

AS_Machete_Deselect_02

AS_Machete_HeavyAttack1_In

AS_Machete_HeavyAttack1_Out

AS_Machete_HeavyAttack2_In

AS_Machete_HeavyAttack2_Out

AS_Machete_Idle

AS_Machete_Inspect

AS_Machete_Jump

AS_Machete_Jump_In

AS_Machete_Jump_Loop

AS_Machete_Jump_Out

AS_Machete_Run_In

AS_Machete_Run_Loop

AS_Machete_Run_Out

AS_Machete_Select_01

AS_Machete_Select_02

AS_Machete_Walk_In

AS_Machete_Walk_Loop

AS_Machete_Walk_Out



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Important Notes

This package is designed primarily as an animation preview and showcase setup.


It is not intended to be a complete production-ready combat framework.


The included scripts are lightweight and made to demonstrate the animations in Unity. Developers can expand or replace the controller, input, weapon, and combat systems depending on their project requirements.