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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 239.4 MB
- Files
- 30
- Favorites
- 1
- Views in the past week
- 3
Price tracking
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- Lowest recorded
- $9.99 on
Keywords
Korean Traditional Roof Tiles (Sumaksae) Set.
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High-quality PBR 3D models of traditional Korean roof tiles (Sumaksae), featuring intricate Lotus and Haetae patterns. Perfect for historical environments and temple scenes.
Lowest recorded price
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Korean Traditional Roof Tiles (Sumaksae) Set. screenshot 1
About this asset
This package includes 3 distinct types of traditional Korean roof tiles, known as 'Sumaksae'. These assets were meticulously sculpted in ZBrush to capture the authentic, weathered texture of ancient stone and clay found in Korean architecture.
Key Features:
- 3 Unique Designs: Features the legendary Haetae creature and two variations of Lotus flower patterns.
- High-Quality Sculpting: Detailed stone, moss, and crack textures created through professional ZBrush sculpting.
- Optimized for Games: Carefully retopologized to maintain visual fidelity while remaining performance-friendly.
- PBR Workflow: Textures are designed for professional lighting environments.
- Ready-to-Use: Includes pre-configured Prefabs and a Demo Scene with lighting/floor setup to help you get started immediately.
From the publisher's Asset Store listing.
Technical details
[Specifications]
- Geometry: Low-poly optimized for game engines
- UV Mapping: Non-overlapping
- Render Pipeline: Built-in Render Pipeline
- Texture Resolution: 4096 x 4096 (High-Resolution 4K) > * Texture Maps: Base Map, Normal Map, Mask Map (AO, Smoothness)
[Polycount]
- Haetae Tile: 14,209 Quads (28,418 Tris)
- Lotus Tile 01: 3,067 Quads (6,134 Tris)
- Lotus Tile 02: 3,408 Quads (6,816 Tris)
[Contents]
- 3 Meshes (FBX)
- 5 Prefabs
- 1 Demo Scene
- High-quality Textures included
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Not listed | Not listed |
This asset was developed and tested in Unity 6000.4.2f1 (Built-in Render Pipeline).
As listed on the Asset Store.