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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 4.2 GB
- Files
- 399
- Favorites
- 4
- Views in the past week
- 18
Price tracking
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- Lowest recorded
- $119.99 on
Keywords
Wood Monsters Pack 2 – 4 Stylized Animated Creatures (LOD + Skins)
- Price drop
Stylized Wood Monster Pack 2 with 4 unique wooden creatures, fully rigged and animated, including PBR textures and demo scene.
Lowest recorded price
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Wood Monsters Pack 2 – 4 Stylized Animated Creatures (LOD + Skins) screenshot 1
About this asset
๐ชต Wood Monsters Pack 2
๐ Asset Overview
This asset pack contains 4 stylized wooden monster characters, fully rigged and animated, designed for games, cinematics, and real-time applications.
Each character includes a complete animation set, multiple texture variations, and is compatible with all major Unity render pipelines.
An optional demo scene is included for previewing models, skins, and animations.
๐ฆ Whatโs Included
โ Models
- 4 unique stylized wooden monsters
- Fully rigged (Generic / Mecanim compatible)
- Game-ready topology
โ Animations
- 20โ31 animations per model
- In-Place (No Root Motion)
- Includes idle, movement, combat, and reaction animations
- PBR textures (4K)
- Multiple skin variations
- Optional demo / animation viewer scene
๐ฅ Demo / Viewer
This pack includes an optional Unity demo scene used only to preview models, animations, and skins.
This system is not a gameplay framework and is not intended for production use.
๐ Intended Use
โ Games
โ Cinematics
โ Animation previews
โ Prototyping
โ No gameplay systems included
โ No AI or combat logic
โก Support / Contact
Need help or have questions about the Monster Wood Pack? Join our official Discord community: https://discord.gg/tBexuC5H5K
Get updates, support, and share your projects with us!
Get all 4 characters at a discounted price compared to individual purchases.
From the publisher's Asset Store listing.
Technical details
๐ง Models & Animation Lists
๐น Monster Wood Sentinel (31 animations)
Idle_1, Idle_2, Idle_Combat, Walking_1,Walking_2, Walking_Backward_Combat, Walking_Backward_Combat_2, Turn_Left, Turn_Right, Dash_Forward,Dash_Backward, Dash_Left, Dash_Right, Running_1, Running_2, Enrage_2, Hit_1, Hit_2, Enrage_1, Stunned, Roar, ransform_Start, Attack_1, Attack_2, Attack_3, Attack_4, Attack_5, Attack_6, Attack_7, Attack_8, Death
๐น Monster Wood Elderwood (21 animations)
Idle, Idle_Combat, Turn_Right,Turn_Left, Walking_1, Walking_2, Walking_3, Walking_Forward_Combat, Walking_Backward_Combat, Running, Roar, Attack_1, Attack_2, Attack_3, Attack_4, Attack_5, Attack_6, Attack_7, Hit, Stunned, Death
๐น Monster Wood Vortex (20 animations)
Idle, Idle_Combat, Turn_Left, Turn_Right, Roar, Hit, Walking, Walking_Backward_Combat, Running, Invoque, Transformation_Start, Sacrifice_Action, Attack_1, Attack_2, Enrage, Command_Attack, Stunned, CastSpell_AO_1, CastSpell_AO_2, Death
๐น Monster Wood Colossus (25 animations)
Idle, Idle_Combat, Turn_Left, Turn_Right, Walking_1, Walking_2, Walking_Backward_Combat, Running, Invoque, Attack_1, Attack_2, Attack_3, Attack_4, Attack_AoE, Attack_AoE_Charge_1, Attack_AoE_Charge_2, Attack_AoE_Impact_1, Attack_AoE_Impact_2, Hit, Enrage, Stunned, Sacrifice_Action, Command_Attack, Death_1, Death_2
๐ Technical Overview
Model Triangles Vertices Animations
Monster Wood Sentinel 21,126 10,567 31
Monster Wood Elderwood 27,788 13,867 21
Monster Wood Vortex 33,792 16,881 20
Monster Wood Colossus 29,906 14,953 25
Polygon range: ~21k โ 33k triangles
๐ LODs
Each model includes 4 LOD levels:
- LOD0 (100%)
- LOD1 (60%)
- LOD2 (40%)
- LOD3 (15%)
๐จ Textures & Materials
- PBR workflow
- 4K textures
- Multiple skins per model(9 per model)
Maps included:
- Albedo + Transparency
- Normal
- Ambient Occlusion
- Height
- Metallic + Smoothness
- Emission
- Mask Map (HDRP)
๐ฎ Render Pipeline Compatibility
- Built-in โ
- URP โ
- HDRP โ
โ ๏ธ URP is the default setup.
Built-in and HDRP may require material reassignment depending on project configuration.
โ๏ธ Technical Details
- Rig: Generic (Mecanim compatible)
- Animation type: In-Place
- UV mapping: Yes
โ ๏ธ Important Notes
Input System
This asset uses the Built-in Input Manager in the demo scene.
If using the New Input System:
- Go to Project Settings > Player
- Set Active Input Handling = Both
Animation Loop
Some animations are set to loop for preview purposes.
Disable loop for:
- Attacks
- Death
- Hit reactions
HDRP Note
Each skin requires its own Mask Map and Emission Map for correct rendering.
๐ฅ Demo Scene
Includes a simple viewer system for:
- Character preview
- Skin switching
- Animation playback
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.