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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.11 or later
- Package size
- 4.1 MB
- Files
- 44
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- 3
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Keywords
AA CineCapture Pro
Professional multi-camera video recorder for Unity Editor with AI drone cinematography, 7 transitions, predictive auto-switching, and FFmpeg H.264 encoding.
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Last 6 months
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AA CineCapture Pro screenshot 1
About this asset
AA CineCapture Pro is a professional cinematic recording tool for Unity Editor that transforms your scene cameras into an intelligent film crew.
Documentation -- Click Here...
Stop manually managing camera cuts. The AI-powered auto-switch engine predicts where your target will be, scores every camera by distance, framing, and angle, and makes intelligent cuts — just like a real director.
✦ WHO IS THIS FOR?
Game developers recording trailers, cinematic demos, and gameplay footage directly from the Unity Editor.
✦ HOW IT WORKS
Add the Recordable Camera component to any camera, configure your settings once, hit Record. The system handles encoding, transitions, and camera switching automatically. Output is saved as MP4 (H.264) via FFmpeg.
✦ FFMPEG REQUIRED
This package uses FFmpeg for video encoding. FFmpeg is free and open-source. Download ffmpeg.exe from ffmpeg.org and place it in the package folder — the tool auto-detects it. One-time setup, takes under a minute.
✦ WORKS WITH
Built-in, URP, and HDRP — all supported.
Windows, macOS (requires platform-specific FFmpeg binary from ffmpeg.org)
✦ NO THIRD-PARTY UNITY PACKAGES REQUIRED
Zero external Unity package dependencies. Self-contained, drop-in solution.
No AI/ML tools were used in the creation of this asset. All code, logic, and content were created manually by the developer.
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From the publisher's Asset Store listing.
Technical details
- Multi-camera recording: Continuous (simultaneous) and Sequential (director-cut) modes
- AI Drone Cinematographer: 6 automatic shot modes (Orbit, Chase, Side, Low Angle, High Wide, Scenic) driven by target speed and roaming radius
- Predictive Auto-Switch: scores cameras at T+0, T+1.5s, T+3s, T+5s using target velocity prediction — prevents unnecessary cuts
- 7 Transition effects: Cut, Crossfade, Wipe, Fade to Black, Slide, Zoom, Dissolve
- FFmpeg H.264 encoding: requires free ffmpeg.exe (downloaded separately from ffmpeg.org, placed in package folder)
- Resolutions: 720p, 1080p, 4K, Custom
- Frame rates: 24, 30, 60 FPS
- Audio capture: Unity AudioRenderer, 128k–320k bitrate
- Anti-aliasing: Off, 2x, 4x, 8x per camera
- Real-time live preview in Editor (works without recording)
- Auto camera ID deduplication and priority assignment
- Drone obstacle avoidance (multi-ray sensor)
- Render Pipeline: Built-in, URP, HDRP
- Unity Version: 2021.3 LTS and above
Compatibility
Works with Built-in, URP, and HDRP.
Recording uses Camera.Render() and RenderTextures — fully pipeline-agnostic.
All transition shaders use Graphics.Blit() which works across all pipelines.
Requires FFmpeg (not included) — download free from ffmpeg.org and place in Assets folder. Auto-detected on first launch.
Tested on Unity 2021.3 LTS and above. Platforms: Windows and macOS Editor.
As listed on the Asset Store.