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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.29 or later
- Package size
- 259.9 MB
- Files
- 183
- Favorites
- 1
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.99 on
Keywords
Arcade Bumper Car Arena [Expansion Pack] Modular 3d Environment Pack
A modular, production-ready bumper car arena environment with realistic PBR materials and optimized assets, ideal for games, VR, cinematics, and vibrant theme park scenes.
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Last 6 months
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Arcade Bumper Car Arena [Expansion Pack] Modular 3d Environment Pack screenshot 1
About this asset
Note: This environment is an expansion pack designed to connect seamlessly with the Arcade Lounge Modular 3d Environment and Arcade Bowling Alley packs. Use them together to create a complete, high-fidelity amusement center experience.
This asset pack features a modular bumper car arena designed to seamlessly complement the extended entertainment environments or function as a standalone space. Built with realistic PBR materials and optimized for real-time use, it’s suitable for games, VR experiences, cinematics, and architectural visualization.
The space features highly detailed bumper cars, electrified metal arena floors, structural safety borders, and themed lighting fixtures. Its layout and lighting can be used for energetic, vibrant presentations or pushed into more stylized and atmospheric setups. All assets are built to real-world scale and designed for easy integration into production workflows.
What’s Included
- Fully assembled and optimized demo scene with baked lighting and post-processing
- Modular architectural elements including walls, floors, ceilings, and corridor pieces
- High-fidelity bumper cars, electrified floor panels, and arena safety borders
- Themed lighting fixtures, queue barriers, signage, and arcade decor
- A variety of optimized small props to add realism and variation
- High-quality PBR materials reused efficiently to maintain lower draw calls
- Properly configured colliders and lightmaps for real-time use
From the publisher's Asset Store listing.
Technical details
Number of textures - 75 textures, 25 materials
Vertex count - 4 - 6330
Minimum polygon count - 2
Maximum polygon count - 12,652
Number of meshes/prefabs - 43
Texture maps - 512x512 - 2048x2048
Types of materials and texture maps - PBR
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.29f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.