Function Navigator - Find & Invoke Methods View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
65 KB
Files
8
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
$12.49 on

Keywords

Function Navigator - Find & Invoke Methods

by Battiker (opens in new tab)

No ratings yet

Quickly test and invoke C# methods in Unity without custom buttons, debug UI, or one-off editor scripts. Find matching scene components and save favorite methods.

Price $24.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Function Navigator - Find & Invoke Methods, 6 months Current $24.99; lowest $12.49; highest $24.99 in this period. $0 $12.5 $25 Jul Aug Sep Oct Nov

Asset preview

1 / 3

Function Navigator - Find & Invoke Methods screenshot 1

Function Navigator - Find & Invoke Methods screenshot 1

About this asset

Quickly test methods without creating custom inspector buttons, temporary debug UI, or one-off editor scripts.

Function Navigator is a Unity Editor tool for finding, filtering, favoriting, inspecting, and invoking C# methods across your project without adding attributes, interfaces, registration lists, or manual setup.

What it helps with:

  • Test gameplay methods directly from the Editor
  • Invoke debug, setup, and utility methods faster
  • Find methods across scripts without opening every file
  • Focus on selected objects, open scenes, folders, packages, or Unity built-in components
  • Avoid creating temporary buttons just to test simple actions

How it works:
Function Navigator scans your project scripts automatically and shows them in a searchable editor window. You can browse methods by name, script, signature, assembly, or path.

Methods with supported parameters show editable fields, so you can enter values and invoke them directly. Instance methods can be called on matching scene objects, selected objects, or specific targets from an invoke dropdown.

Included features:

  • Searchable method browser
  • Favorites section
  • Sorting and filtering
  • Asset folder include/exclude controls
  • Parameter input fields
  • Invoke dropdown for multiple targets
  • Right-click component method picker
  • Demo scene and documentation

Suitable for any Unity project or genre, especially projects that need faster testing, debugging, editor workflows, and quick access to commonly used methods.

From the publisher's Asset Store listing.

Technical details

Key Features

  • Search and browse C# methods across project scripts
  • Invoke supported static and instance methods from the Unity Editor
  • Editable parameter fields for supported method parameter types
  • Invoke matching methods on scene objects, selected objects, or specific targets
  • Right-click component method picker in the Inspector
  • Favorites section with per-project persistence
  • Search by method name, script/type name, signature, assembly, or script path
  • Filter by public/non-public, static/instance, scene usage, packages, built-in Unity components, unsupported methods, and standard Unity message methods
  • Include or exclude top-level folders under Assets
  • Sort by default scan order, method name, or script name
  • Optional Play Mode-only invoke guard
  • Selected object(s) only mode
  • Open scene only mode
  • Click method names to select matching scene objects
  • Click script/type names to ping source scripts
  • Demo scene and documentation included
  • Editor-only tool with no runtime dependency required for your game
  • No third-party dependencies, networking, telemetry, or native plugins

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.3f1 Compatible Compatible Compatible Compatible
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.