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Package details
- Latest version
- 2026.0.1
- Last updated
- First released
- Unity version
- 6000.4.0 or later
- Package size
- 23.4 MB
- Files
- 60
- Favorites
- 176
- Views in the past week
- 15
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- $2.99 on
Keywords
- Search for double sided
- Search for two sided shader
- Search for Specular Workflow Shader
- Search for Fabric Shader
- Search for urp shader
- Search for Environment Shader
- Search for Unity 6 Shader
- Search for cutout shader
- Search for transparent shader
- Search for URP Standard
- Search for High Quality URP
- Search for foliage shader
URP - Standard Double Sided Shaders
Create high-quality double-sided materials with flexible rendering options Fully compatible with Unity 6 .
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URP - Standard Double Sided Shaders screenshot 1
About this asset
This package extends Unity’s standard URP shaders by adding full double-sided rendering support, while keeping a familiar, optimized, and production-ready workflow
Designed as enhanced alternatives to Unity’s default shaders, these shaders provide more flexibility, additional controls, and extended rendering options while remaining lightweight and efficient for real-time projects.
Perfect for foliage, fabric, thin surfaces, environment assets, stylized props, and any material requiring visible front and back faces without duplicated geometry.
Shaders :
The package includes multiple shader variants to match different project requirements and performance targets.
- Lite Versions :
The Lite shaders are designed to stay very close to Unity’s standard shaders while adding a few additional controls that can be extremely useful in many situations.
They keep the same familiar workflow and are optimized to deliver performance comparable to Unity’s default shaders..
- Standard Versions :
The Standard shaders provide advanced control over secondary maps, giving you far more flexibility than Unity’s default shaders.
They allow you to create rich surface detail and more complex material blending with ease, helping you achieve high-quality results that are difficult to reproduce with standard Unity materials alone.
Additional controls over detail maps and blending make these shaders ideal for creating more realistic and visually refined materials while keeping a workflow that remains intuitive and production-friendly.
Features :
- Unity 6 compatible
- URP compatible (ready to use)
- High-quality Standard URP shaders with added double-sided rendering
- Built as enhanced alternatives to Unity’s default shaders
- Optimized to remain performant and real-time friendly
- Full Double-Sided Rendering support
- Specular and Metallic Workflow
- Transparency controls
- Support for transparent shadow projection
- Shadow intensity control for Transparent shaders
- Adjustable shadow softness using dithered shadow casting
- Alpha Cutout support
- Advanced material controls for more detailed surfaces
- Improved flexibility compared to Unity’s default shaders
Benefits
- Add double-sided rendering without duplicating geometry
- Maintain the familiar workflow of Unity’s standard shaders
- More advanced and flexible than default URP shaders
- Create transparent materials that can cast softer, more controllable shadows
- Designed to balance visual quality and performance
- Easy integration into existing projects
- Suitable for:
- Vegetation
- Cloth & fabric
- Thin meshes
- Stylized assets
- Environment props
Support & Compatibility
- Unity Versions: Unity 6.4 LTS and newer
- Render Pipeline: Universal Render Pipeline (URP)
- Rendering: Compatible with Forward rendering
- Platforms: PC, Console and mobile
- Shader Type: Opaque, Cutout and Transparent
- Includes: Demo materials and examples
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If you have any questions, please feel free to contact us : [email protected]
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.4.0f1 | Compatible | Compatible | Not listed |
As listed on the Asset Store.