URP - Standard Double Sided Shaders View on Asset Store (opens in new tab)

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Latest version
2026.0.1
Last updated
First released
Unity version
6000.4.0 or later
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23.4 MB
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60
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URP - Standard Double Sided Shaders

by Ciconia Studio (opens in new tab)

3.6 / 5 · 32 ratings

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Create high-quality double-sided materials with flexible rendering options Fully compatible with Unity 6 .

Price $12.49

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Price history

Last 6 months

USD
Price history for URP - Standard Double Sided Shaders, 6 months Current $12.49; lowest $12.49; highest $12.49 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2026.0.1 released 17 Sep 2026 v2026.0.1

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URP - Standard Double Sided Shaders screenshot 1

URP - Standard Double Sided Shaders screenshot 1

About this asset

This package extends Unity’s standard URP shaders by adding full double-sided rendering support, while keeping a familiar, optimized, and production-ready workflow

Designed as enhanced alternatives to Unity’s default shaders, these shaders provide more flexibility, additional controls, and extended rendering options while remaining lightweight and efficient for real-time projects.

Perfect for foliage, fabric, thin surfaces, environment assets, stylized props, and any material requiring visible front and back faces without duplicated geometry.

Shaders :

The package includes multiple shader variants to match different project requirements and performance targets.

- Lite Versions :

The Lite shaders are designed to stay very close to Unity’s standard shaders while adding a few additional controls that can be extremely useful in many situations.

They keep the same familiar workflow and are optimized to deliver performance comparable to Unity’s default shaders..

- Standard Versions :

The Standard shaders provide advanced control over secondary maps, giving you far more flexibility than Unity’s default shaders.

They allow you to create rich surface detail and more complex material blending with ease, helping you achieve high-quality results that are difficult to reproduce with standard Unity materials alone.

Additional controls over detail maps and blending make these shaders ideal for creating more realistic and visually refined materials while keeping a workflow that remains intuitive and production-friendly.

Features :

  • Unity 6 compatible
  • URP compatible (ready to use)
  • High-quality Standard URP shaders with added double-sided rendering
  • Built as enhanced alternatives to Unity’s default shaders
  • Optimized to remain performant and real-time friendly
  • Full Double-Sided Rendering support
  • Specular and Metallic Workflow
  • Transparency controls
  • Support for transparent shadow projection
  • Shadow intensity control for Transparent shaders
  • Adjustable shadow softness using dithered shadow casting
  • Alpha Cutout support
  • Advanced material controls for more detailed surfaces
  • Improved flexibility compared to Unity’s default shaders

Benefits

  • Add double-sided rendering without duplicating geometry
  • Maintain the familiar workflow of Unity’s standard shaders
  • More advanced and flexible than default URP shaders
  • Create transparent materials that can cast softer, more controllable shadows
  • Designed to balance visual quality and performance
  • Easy integration into existing projects
  • Suitable for:
    • Vegetation
    • Cloth & fabric
    • Thin meshes
    • Stylized assets
    • Environment props

Support & Compatibility

  • Unity Versions: Unity 6.4 LTS and newer
  • Render Pipeline: Universal Render Pipeline (URP)
  • Rendering: Compatible with Forward rendering
  • Platforms: PC, Console and mobile
  • Shader Type: Opaque, Cutout and Transparent
  • Includes: Demo materials and examples

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If you have any questions, please feel free to contact us : [email protected]

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.0f1 Compatible Compatible Not listed

As listed on the Asset Store.