Cartoon Kart Collection - with Color Variations View on Asset Store (opens in new tab)

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Cartoon Kart Collection - with Color Variations

by PurpleShark (opens in new tab)

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09 Karts models; 01 Motorcyle Model 01 Helmet Model as gift Every model has 10 different texture colors to create an amount of 100 vehicles.

Price $99.00

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Price history for Cartoon Kart Collection - with Color Variations, 6 months Current $99.00; lowest $99.00; highest $99.00 in this period. $0 $50 $100 Jul Aug Sep Oct Nov

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Cartoon Kart Collection - with Color Variations screenshot 1

Cartoon Kart Collection - with Color Variations screenshot 1

About this asset

Beautiful Collection of 90 Unique Karts and 10 Unique Motorcycles for Racing Games

They can even be used as decorative item in some games, as a toy in scenery or things like this.

Every kart and motorcycle has an unique numbering, from 00 to 99

there are 9 kart meshes, 01 motorcycle mesh, and 01 helmet mesh.

For each mesh, there are 10 textures, colored differently, so you can create a great ammount of variations in your game.

From the publisher's Asset Store listing.

Technical details

This is how each kart is divided in object hierarchy:

-Kart Body

--Steering Wheel

--Front Tires

----Front Tire Right

----Front Tire Left

--Back Tires

----Back Tire Right

----Back Tire Left

Motorcycle follows the same pattern

Helmets have no divisions.

Every tire has a centered pivot to be able to animate it easier

Non-rigged

Non-animated

lights are made via emissive map, but they are not separated materials

if you prefer to remove the tire details, you can simply deactivate normal map.

---Polygons Counting:

Model A: 9938 faces / 10242 vertices

Model B: 12076 faces / 12460 vertices

Model C: 12485 faces / 12875 vertices

Model D: 11154 faces / 11425 vertices

Model E: 15925 faces / 16412 vertices

Model F: 5747 faces / 5926 vertices

Model G: 7281 faces / 7492 vertices

Model H: 8104 faces / 8406 vertices

Model I: 7979 faces / 8206 vertices

Motorcycle: 24522 faces / 25068 vertices

Helmet: 2796 faces / 2998 vertices

They were made with only quads, in OBJ meshes.

For each Kart, there are included Maps 2048x2048:

- Color

- Normal

- Height

- Metallic

- Roughness

- Emission

*Some Karts were made prefabs with metallic material, and some with specular, as it fits better - but you can use any you'd like, simply changing it there.

Files are very organized in folders so you can work with them.

Karts uses a single UV MAP, for the whole Kart, this means that the material create for a Kart, will be applied to all its components (same material goes in body, wheel and tires)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.4f1 Compatible Compatible Not listed

As listed on the Asset Store.