7 Dark Fantasy Books / Grimoire / Tome View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
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Unity version
2021.3.38 or later
Package size
522.0 MB
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69
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7 Dark Fantasy Books / Grimoire / Tome

by Mono Assets (opens in new tab)

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A collection of 7 Books for dark fantasy settings. Includes LODs and materials for Built-in, URP, and HDRP render pipelines.

Price $15.00

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Price history

Last 6 months

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Price history for 7 Dark Fantasy Books / Grimoire / Tome, 6 months Current $15.00; lowest $10.50; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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7 Dark Fantasy Books / Grimoire / Tome screenshot 1

7 Dark Fantasy Books / Grimoire / Tome screenshot 1

About this asset

7 Dark Fantasy Books / Grimoire / Tome is a curated pack of stylized Books / Grimoires / Tomes designed for dark fantasy worlds.

Each Book is optimized for real-time use and includes multiple LOD levels for performance scalability.

Mesh

Books can not be opened, they are all a single mesh with a single material. Each Book has a autogenerated convex collider assigned to it.

Features

  • 7 Books
  • Dark fantasy / stylized art direction
  • PBR materials
  • Multiple LODs per book
  • Consistent scale and orientation for game-ready use
  • Demo scene for preview and inspection

Render Pipeline Support

This asset includes separate materials for:

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)
  • High Definition Render Pipeline (HDRP)

No project settings are modified on import.

An optional editor-only helper is included to assist with material assignment in URP and HDRP.

Screenshots

All screenshots were taken on the Built-in Render Pipeline and contain no post processing.

Demo Scene

A lightweight demo scene is included for preview purposes.

It contains a simple camera orbit controller for inspection only and does not modify project settings or input mappings.

From the publisher's Asset Store listing.

Technical details

Models

  • Number of books: 7
  • Meshes per book: 1
  • LODs per book: 6
  • Approx. triangle count (LOD0): ~30,000
  • Lowest LOD triangle count: ~3,000
  • Scale: 1 unit = 1 meter
  • Orientation: Z forward, Y up
  • Pivot: At base

Textures & Materials

  • Texture resolution: 4K (4096×4096)
  • Mask Map (R = Metallic, G = Occlusion, B = Edge (unused), A = Smoothness)Texture types included: Albedo / Base Color Normal
  • PBR workflow
  • Separate materials provided per render pipeline

Colliders

  • Colliders: No colliders are added to the chests to allow flexibility of chest contents.

Compatibility

  • Supported platforms: All platforms supported by Unity
  • HDRPRender pipelines: Built-in URP

Additional Notes

  • No runtime scripts included
  • No third-party dependencies
  • No project settings are modified on import

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.38f1 Compatible Compatible Compatible

Fully compatible with Built-in, URP, and HDRP. A custom material-switching utility is included (in the demo scene) to automate the conversion process, ensuring seamless integration into any 3D project.

As listed on the Asset Store.