Card Game Core – Roguelike Deck-Building View on Asset Store (opens in new tab)

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1.0.0
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6000.3.8 or later
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Card Game Core – Roguelike Deck-Building

by Just 5 Store (opens in new tab)

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Create roguelike deck-building card games, like Slay the Spire, Monster Train, or Across the Obelisk, using this Unity asset with cards, enemies, skills, targeting, energy, and turn-based combat.

Price $4.99

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Price history for Card Game Core – Roguelike Deck-Building, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Aug Sep Oct Nov

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Card Game Core – Roguelike Deck-Building screenshot 1

Card Game Core – Roguelike Deck-Building screenshot 1

About this asset

Create, customize, and expand your own roguelike deck-building card game in Unity using this modular gameplay core.

Designed with a clean and extensible architecture, this template provides everything you need to build turn-based card battles, fantasy deckbuilders, RPG combat systems, and games inspired by classics like Slay the Spire, Monster Train, Across the Obelisk, and Inscryption.

Easily create your own cards, enemies, skills, effects, and combat mechanics using an organized workflow based on ScriptableObjects, prefabs, and C#.

The package includes a fully playable demo scene, allowing you to immediately test combat flow, card interactions, enemy AI, targeting, energy management, and deck mechanics.

HELPFUL LINKS: | ๐ŸŒ WEBSITE | ๐Ÿ’ฌ DISCORD |

๐ŸŽฎ FEATURES

๐Ÿƒ Turn-Based Card Combat

Build engaging card battles with a complete gameplay loop.

โœ” Draw cards

โœ” Play cards

โœ” Spend energy

โœ” Attack enemies

โœ” Cast skills

โœ” Discard cards

โœ” Enemy turn

โœ” New player turn

๐ŸŽด Deck, Hand & Discard System

Everything required for classic deckbuilder gameplay.

  • Deck container
  • Hand management
  • Discard pile
  • Random card draw
  • Automatic discard
  • Deck reshuffle
  • Configurable hand size
  • Smooth card movement

โš™ Modular Card Components

Create new cards without rewriting the entire system.

Simply extend the base card component and build mechanics like:

  • โš” Damage
  • ๐Ÿ’ฅ Multi-target attacks
  • โค๏ธ Healing
  • ๐Ÿ›ก Defense
  • โ˜  Poison
  • โœจ Buffs & Debuffs
  • ๐ŸŽด Card Draw
  • โšก Energy Gain/Loss
  • ๐Ÿ”ฎ Custom Effects

๐Ÿ‘น Enemy Action System

Enemies use reusable action assets, making AI easy to extend.

Includes:

  • Enemy attacks
  • Healing
  • Intent preview
  • Multiple enemies
  • Death handling
  • Boss-ready architecture
  • Custom enemy behaviours

๐ŸŽฏ Targeting System

A familiar deckbuilder targeting experience.

  • Arrow targeting
  • Enemy selection
  • Card validation
  • Effect execution
  • Cancel targeting

Perfect for attacks, spells and tactical abilities.

โค๏ธ Player System

Ready-to-use player controller featuring:

  • Health
  • Energy
  • Turn management
  • Damage
  • Healing
  • Death events
  • UI synchronization

Easily expandable with armor, block, mana, rage, stamina, classes, relics or RPG progression.

๐Ÿ–ฅ Demo UI & Prefabs

Includes production-ready prototype assets:

  • Card prefab
  • Enemy prefab
  • Card popup
  • Targeting arrow
  • Runtime UI
  • Main Menu
  • Gameplay Scene

Replace the included graphics with your own artwork in minutes.

โœจ Lightweight & Easy to Extend

The project is intentionally kept lightweight and beginner-friendly.

  • Clean architecture
  • ScriptableObject workflow
  • Easy to customize
  • Highly modular
  • Beginner-friendly codebase
  • Production-ready foundation

๐ŸŽฏ Perfect For

  • ๐Ÿƒ Roguelike Deckbuilders
  • โš” Fantasy RPGs
  • ๐ŸŽด Card Battlers
  • ๐Ÿฐ Dungeon Crawlers
  • โ™Ÿ Strategy Games
  • ๐ŸŽฎ Indie Projects
  • ๐Ÿš€ Game Jams
  • ๐Ÿงช Rapid Prototyping

๐Ÿ”— Works Great With

  • Fantasy UI Kits
  • Card Frame Packs
  • Card Illustration Packs
  • RPG Icon Packs
  • Character Packs
  • Enemy Packs
  • VFX Packs
  • Inventory Systems
  • Quest Systems
  • Dialogue Systems
  • Save Systems
  • Localization
  • Analytics
  • Economy Systems
  • Shop Systems

๐Ÿ”ง Recommended Integrations

  • Easy Save
  • PlayFab
  • Unity Localization
  • Odin Inspector
  • Scriptable Sheets
  • Dialogue System for Unity
  • Yarn Spinner
  • Inventory Systems
  • Quest Frameworks
  • RPG Frameworks
  • Damage Numbers
  • Fantasy UI Packs
  • Character Packs
  • Audio Libraries

๐Ÿ“ฆ Requirements

Required

  • Unity UI (uGUI)
  • TextMesh Pro
  • Unity Input System

๐Ÿ“ Please Note

This asset provides the core gameplay framework for a roguelike deckbuilder.

Features such as map progression, relics, shops, meta progression, save/load systems, procedural generation, LiveOps, multiplayer, or collection management are intentionally left for developers to build according to their own game design.

From the publisher's Asset Store listing.

Technical details

Key Features:

  • Complete Roguelike Card Battler framework.
  • Clean API for extending player and game states.

Supported Platforms:

  • PC, Android, iOS, WebGL, Consoles.

Dependencies:

  • Unity UI (uGUI)
  • TextMesh Pro
  • Unity Input System

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.8f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.