Guide Forge View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.36 or later
Package size
1.5 MB
Files
114
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3
Views in the past week
5

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$9.99 on

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Guide Forge

by Devon Lively (opens in new tab)

1 rating, too few to average

Guide Forge is a block-based content authoring framework for Unity.

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Guide Forge, 6 months Current $19.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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Guide Forge screenshot 1

Guide Forge screenshot 1

About this asset

Guide Forge is a powerful in-editor content authoring tool.

Instead of writing your documentation, workflows, quest flows, or any docs in Word Processors - Keep everything in Unity!

  • Create Documentation, Tutorials, Databases and more right in Unity, for Unity.
  • Offers a powerful in-editor workflow that lets developers and designers create, organize, and manage content using a flexible editor-window system.
  • Everything is designed to be directly inside the Unity Editor, enabling fast iteration, and seamless collaboration across a team.
  • Whether you're prototyping ideas, building tools for designers, or managing large amounts of game content, Guide Forge can streamline that process!
  • Another person does not need to own Guide Forge to read your guides.
  • Export guides as standalone editor windows

From the publisher's Asset Store listing.

Technical details

  • Create Documentation, Tutorials, Databases and more
  • Uses Editor Windows to view guides
  • Includes a powerful, easy interface to construct your guides
  • Export Guides when finished for other users
  • Create asset docs, welcome guides, FAQs and more!
  • Create infinite guides
  • Group Scriptable Objects and work on them in your guides
  • Place all your post processing presets in one place, edit them there too.
  • Make Image / Sprite gallaries
  • Create To Do / Updates Lists
  • Guide new crew members through your workflow without leaving Unity
  • Make massive inventory databases
  • Organize Textures
  • Organize Materials
  • Put your Textures and Materials in the same Guide, Or a Unique Guide.
  • All guides are organized under the Top Toolbar

Standalone exports support stateless GuideForgeActions. Actions that rely on serialized references, assets, or project-specific data may not function after export.

The 'Standalone Exporter' removes Guide Forge dependencies. It does not attempt to package your entire project.

Supported

  • ScriptableObject assets
  • Serializable classes
  • Enums
  • Structs
  • Interfaces used only for serialization
  • Nested custom data types

Not Supported

  • Prefabs
  • Scenes
  • Addressables
  • AssetDatabase references
  • Reflection-heavy systems
  • SerializeReference graphs
  • Runtime dependency injection

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.36f1 Compatible Compatible Compatible Compatible

Because it's an Editor Window System, it works with any Render Pipeline in (and tested with) Unity 6+

As listed on the Asset Store.