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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.36 or later
- Package size
- 1.5 MB
- Files
- 114
- Favorites
- 3
- Views in the past week
- 5
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- Lowest recorded
- $9.99 on
Keywords
Guide Forge
Guide Forge is a block-based content authoring framework for Unity.
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Last 6 months
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Guide Forge screenshot 1
About this asset
Guide Forge is a powerful in-editor content authoring tool.
Instead of writing your documentation, workflows, quest flows, or any docs in Word Processors - Keep everything in Unity!
- Create Documentation, Tutorials, Databases and more right in Unity, for Unity.
- Offers a powerful in-editor workflow that lets developers and designers create, organize, and manage content using a flexible editor-window system.
- Everything is designed to be directly inside the Unity Editor, enabling fast iteration, and seamless collaboration across a team.
- Whether you're prototyping ideas, building tools for designers, or managing large amounts of game content, Guide Forge can streamline that process!
- Another person does not need to own Guide Forge to read your guides.
- Export guides as standalone editor windows
From the publisher's Asset Store listing.
Technical details
- Create Documentation, Tutorials, Databases and more
- Uses Editor Windows to view guides
- Includes a powerful, easy interface to construct your guides
- Export Guides when finished for other users
- Create asset docs, welcome guides, FAQs and more!
- Create infinite guides
- Group Scriptable Objects and work on them in your guides
- Place all your post processing presets in one place, edit them there too.
- Make Image / Sprite gallaries
- Create To Do / Updates Lists
- Guide new crew members through your workflow without leaving Unity
- Make massive inventory databases
- Organize Textures
- Organize Materials
- Put your Textures and Materials in the same Guide, Or a Unique Guide.
- All guides are organized under the Top Toolbar
Standalone exports support stateless GuideForgeActions. Actions that rely on serialized references, assets, or project-specific data may not function after export.
The 'Standalone Exporter' removes Guide Forge dependencies. It does not attempt to package your entire project.
Supported
- ScriptableObject assets
- Serializable classes
- Enums
- Structs
- Interfaces used only for serialization
- Nested custom data types
Not Supported
- Prefabs
- Scenes
- Addressables
- AssetDatabase references
- Reflection-heavy systems
- SerializeReference graphs
- Runtime dependency injection
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.36f1 | Compatible | Compatible | Compatible | Compatible |
Because it's an Editor Window System, it works with any Render Pipeline in (and tested with) Unity 6+
As listed on the Asset Store.