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Package details
- Latest version
- 1.01
- Last updated
- First released
- Unity version
- 6000.3.14 or later
- Package size
- 212 KB
- Files
- 12
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Reflex Low Latency Plugin for Unity
Add NVIDIA Reflex low-latency support to Unity URP on Windows x64 with ready-to-use frame pacing, latency markers, diagnostics, demo content, and fully editable C# and C++ source.
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Reflex Low Latency Plugin for Unity screenshot 1
About this asset
PlaceholderGames Reflex integrates NVIDIA Reflex low-latency functionality into Windows x64 Unity projects using the Universal Render Pipeline.
It is intended for developers who want to reduce avoidable CPU-to-GPU render-queue latency without implementing Unity native graphics interop, Direct3D device discovery, NVAPI bindings, frame pacing, and Reflex markers from scratch.
Source-code disclosure
No source code in this package is obfuscated.
Both managed scripts are supplied as readable, editable .cs files in the PlaceholderGames.Reflex namespace. The Windows native plugin is supplied as a precompiled DLL for convenience, and its readable, editable C++ source file (UnityReflexPlugin.cpp) is also included. Users can inspect, modify, extend, or rebuild the integration.
From the publisher's Asset Store listing.
Technical details
Compatibility
- Tested Unity version: Unity 6000.3.14f1 (Unity 6.3).
- Tested render pipeline: Universal Render Pipeline 17.3.0.
- Target platform: Windows x64 Unity Editor and Windows x64 standalone player.
- CPU architecture: x86_64.
- Graphics APIs: Direct3D 11 and Direct3D 12.
- Hardware: NVIDIA GPU and driver combination supporting the required NVIDIA Reflex/NVAPI functions.
- Driver requirement: working NVIDIA display driver providing NVAPI. Use a current driver compatible with the target GPU.
- Managed runtime: standard Unity C# and Unity/.NET APIs.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.14f1 | Not listed | Compatible | Not listed |
System Requirements:
NVIDIA GPU
DirectX 11/DirectX 12
Win10 20H1 (version 2004 - 10.0.19041) or newer
Latest graphics driver recommended, it must be 512.15 or newer.
As listed on the Asset Store.