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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.31 or later
- Package size
- 488 KB
- Files
- 191
- Favorites
- 3
- Views in the past week
- 2
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Extended Waypoints
- Price drop
highly customizable Waypoint system designed to make gameobjects follow any path in a graph. Configurable at runtime and in edit mode, and supports low-code and no-code workflows.
Lowest recorded price
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Price history
Last 6 months
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Extended Waypoints screenshot 1
About this asset
A waypoint system for moving objects along a graph with precise control. Build paths from straight or curved edges (Bezier, Catmull-Rom, and more), branch at waypoints using pluggable selectors (random, weighted, round-robin), and script behavior with instructions like wait and change speed, or write your own. Works in 3D, 2D, and on UI canvases, with editor tools for creating and managing graphs seamlessly. Great for patrols, traffic, cutscenes, or anything that follows a track, in any genre.
the Spline package
- Having the **Splines** package (`com.unity.splines`, 2.6.0+) is mandatory
- The NavMesh agent needs the **AI Navigation** package (`com.unity.ai.navigation`, 1.0.0+).
- The Cinemachine track shape needs the **Cinemachine** package (`com.unity.cinemachine`, 3.1+).
From the publisher's Asset Store listing.
Technical details
- A comprehensive event system for handling waypoint events and interactions
- A set of tools to make graph building easy and intuitive
- A waypoint branching system with 11 selectors covering multiple behaviours (round-robin, random, and more)
- An instruction system with 40+ instructions (movement, flow control, waits, events) allowing waypoint agents to manage their own behaviours
- 10 link shape options for connecting waypoints (straight, Bezier, Catmull-Rom, helix, spiral, arc, spline, and more), with per-link roll/banking so agents lean through curves
- Support for 5 waypoint agent types, including UI, NavMesh, and physics-based (2D and 3D) agents
- Support for development using AI agents with a SKILL.MD and AGENTS/CLAUDE.MD provided
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.31f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.