Pixit City Builder - Prop Placer View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.8 MB
Files
55
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4
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Pixit City Builder - Prop Placer

by Pixit Games (opens in new tab)

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A fast and flexible Unity editor tool for creating road-based city layouts, generating blocks, and placing buildings and props using customizable profiles.

Price $19.99

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Price history

Last 6 months

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Price history for Pixit City Builder - Prop Placer, 6 months Current $19.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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Pixit City Builder - Prop Placer screenshot 1

Pixit City Builder - Prop Placer screenshot 1

About this asset

Pixit CityBuilder is a practical Unity editor tool designed to help you create road-based city layouts quickly inside the Scene view.

Using a node-based workflow, you can place road nodes, connect them manually or automatically, and generate roads, turns, T-junctions, crossroads, and dead ends directly from your selected road profile. Once your road network is ready, you can generate city blocks and fill them with buildings and props using separate customizable profiles.

The package includes three main profile categories:

  • Road Profiles
  • Building Profiles
  • Prop Profiles

You can use the included presets, modify the existing settings, or create your own profiles from scratch to match your own asset library and visual style.

This tool is intended to speed up layout creation and city prototyping using your own modular assets. Depending on the assets you use, additional prefab alignment, profile tuning, and scene-specific adjustments may be required for the best results.

Ideal for:

  • city layout prototyping
  • modular road placement
  • block-based district creation
  • rapid scene building
  • stylized or realistic city workflows

Important Note:

This package is mainly a tool/system package. The 3D models shown in some promotional images are used for visual demonstration purposes only and are not included in the package.

A small number of simple demo/placeholder models or prefabs may be included to help demonstrate the workflow, but they may not match the models shown in the marketing images.

You can use your own 3D models, prefabs, props, buildings, or environment assets with this tool.

From the publisher's Asset Store listing.

Technical details

  • Node-based road creation tool
  • Scene view placement workflow
  • Manual and automatic node connection
  • Automatic road segment generation
  • Automatic junction generationcorners T-junctions crossroads dead ends
  • Block generation from road layouts
  • Building fill system for generated blocks
  • Prop generation support
  • Separate profile system for roads, buildings, and props
  • Customizable ScriptableObject profiles
  • Includes sample profiles
  • Includes demo scene
  • Unity editor workflow tool
  • Built for Unity 2022.3+

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Not listed Not listed

As listed on the Asset Store.