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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.68 or later
- Package size
- 105.5 MB
- Files
- 28
- Favorites
- 1
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Music Player — Drop-in Runtime Audio UI
A complete, ergonomic music player to load and play your audio in-game ——— — Drop it in and go —
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Price history
Last 6 months
USDAsset preview
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Music Player — Drop-in Runtime Audio UI screenshot 1
About this asset
It has never been easier to play and manage music in Unity !
Drop the prefab into your scene and you have a clean, ready-to-use audio player.
- No audio plumbing to write.
—— Key features ——
- Play, pause, next, previous, seek, repeat (off / single / playlist), shuffle and real-time playback speed.
- Build playlists in the Inspector, or load music folders on the fly straight from the player's system (Windows) — or combine both for maximum flexibility.
- Runtime loading of WAV / OGG / MP3 from disk, with a native Windows file picker.
- Compact mode for a minimal player that keeps every control at hand. clean and efficient.
- Movable in-game window so the player fits your layout, not the other way around.
- Full event-driven API — every action (play, volume, speed, repeat, shuffle, load)
- Raises a UnityEvent. Wire your own UI or game logic without touching the player. Public
- Methods: LoadFromFile/Folder, SetVolume, SetSpeed, CycleRepeat, SetShuffle.
Choose your song and adjust playback speed in real time to match the atmosphere and emotion of your scenes.
Originally built for a TTRPG project, this module has been refined, expanded, and packaged for other developers.
From the publisher's Asset Store listing.
Technical details
Integration
- Drop the prefab into your hierarchy.
- Hit Play or load a music folder from your system.
Dependencies
- TextMesh Pro (Essentials)
- Input System package (aka new Input System, keyboard shortcuts)
Runtime File Loading — TESTED ON
- Windows : Runtime loading of WAV / OGG / MP3 / AIFF from disk (MP3 desktop-only), with a native Windows file picker.
Validation Tests
- 19 PlayMode tests on the controller, all passing.
Included Demo Music
- 5 royalty-free tracks (see in-package LICENSE.txt) — use them freely in your own projects. Standalone resale/redistribution not permitted. © Newhand Studio.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.68f1 | Compatible | Compatible | Compatible |
Pure UGUI, no custom shaders or materials — uses Unity's default UI material.
Works out of the box in Built-in, URP and HDRP, no render-pipeline setup or shader conversion needed. Native file picker is Windows standalone + Editor only. Runtime audio loader is cross-platform;
As listed on the Asset Store.