Modular Vehicle Framework View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.11 or later
Package size
656.9 MB
Files
786
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Modular Vehicle Framework

by rezus13 (opens in new tab)

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A complete modular vehicle framework for featuring realistic car physics, trucks with trailers, motorcycles, bicycles, modular audio, visual effects, lighting, and optional Game Creator 2 integration.

Price $49.99

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Price history

Last 6 months

USD
Price history for Modular Vehicle Framework, 6 months Current $49.99; lowest $34.99; highest $49.99 in this period. $0 $25 $50 Sep Oct Nov Version 1.0.1 released 14 Aug 2026 v1.0.1

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Modular Vehicle Framework screenshot 1

Modular Vehicle Framework screenshot 1

About this asset

Modular Vehicle Framework is a production-ready vehicle system designed to help you build realistic drivable vehicles quickly while keeping your project clean, modular, and easy to extend.

Instead of a single monolithic controller, every major feature is separated into independent modules. Add only what your project needs — from simple arcade vehicles to complete driving simulations.

Whether you're building an open-world game, driving simulator, racing game, survival project, or RPG with drivable vehicles, the framework provides a solid foundation that is easy to configure and expand.

Support

I am open to suggestions, if you have any questions or have found a bug - please write to [email protected] and I will try to answer you as soon as possible.

Discord: https://discord.gg/TW3NQhcGn6

Online documentation: https://9476764.gitbook.io/assets/modular-vehicle-framework

Supported Vehicle Types

✔ Cars

✔ Trucks

✔ Buses

✔ Trucks with Trailers

✔ Motorcycles

✔ Bicycles

The architecture has also been designed to allow future expansion to air and water vehicles.

Easy Setup

Creating a drivable vehicle takes only a few minutes.

Included Setup Wizards can automatically:

  • Create missing components
  • Generate Wheel Colliders
  • Detect wheel meshes
  • Configure Rigidbody
  • Assign references
  • Configure optional modules

This dramatically reduces setup time for new vehicles.

Realistic Driving Systems

The framework includes a wide range of driving features:

  • Automatic & Manual Transmission
  • AWD / FWD / RWD
  • Cruise Control
  • Reverse Logic
  • Nitro System
  • Fuel System
  • Engine Damage
  • ABS
  • Traction Control
  • Stability Assist
  • Downforce
  • Anti-Roll Bars
  • Automatic Vehicle Reset
  • Built-in Vehicle Presets

Everything is fully configurable through ScriptableObject configurations.

Modular Architecture

Every subsystem is completely independent.

Enable only the features your game requires:

  • Vehicle Physics
  • Audio
  • Camera
  • Lighting
  • Exhaust
  • Wheel Effects
  • Damage Effects
  • Enter / Exit System
  • Fluids system
  • Engine system
  • Tire wear system

This keeps projects lightweight while making future extensions simple.

Visual Effects

Bring your vehicles to life with built-in effects:

  • Tire Smoke
  • Runtime Skid Marks
  • Exhaust Smoke
  • Cold Start Effects
  • Engine Damage Smoke
  • Backfire Flames

All effects are configurable and work independently from the core controller.

Vehicle Audio

The included modular audio system supports:

  • Layered Engine Audio
  • Engine Start / Stop
  • Gear Shift Sounds
  • Tire Skid Audio
  • Brake Sounds
  • Collision Audio
  • Horn
  • Backfire Audio

The engine sound system uses layered RPM processing for smooth transitions between engine states.

Lighting System

Control all common vehicle lights:

  • Headlights
  • High Beams
  • Brake Lights
  • Reverse Lights
  • Turn Signals
  • Hazard Lights

Supports both emissive materials and Light components.

A lightweight third-person vehicle camera is included.

Features:

  • Automatic vehicle switching
  • Mouse orbit
  • Automatic camera recenter
  • Multiple zoom levels
  • Camera Anchors for large vehicles
  • Obstacle avoidance

No Cinemachine required.

Trucks & Trailers

The framework supports multi-axle vehicles and articulated trucks.

Features include:

  • Additional Axles
  • Trailer Physics
  • Configurable Joints
  • Trailer Setup Wizard
  • Trailer Camera Support

Motorcycles & Bicycles

A dedicated two-wheel controller includes:

  • Lean System
  • Upright Balance
  • Steering Assist
  • Motorcycle Presets
  • Bicycle Presets
  • Separate Setup Wizard

Game Creator 2 Integration

Optional integration provides dozens of ready-to-use nodes.

Including:

  • Instructions
  • Conditions
  • Triggers
  • Properties

Required Game Creator 2 and it`s examples to be installed in order for Demo scene work!

Control engines, lights, trailers, cameras, enter/exit systems, fuel, damage, variables, and much more directly from Game Creator 2.

The runtime framework has no dependency on Game Creator 2 and works perfectly as a standalone vehicle solution.

Designed with clean architecture in mind:

  • ScriptableObject configurations
  • Modular runtime systems
  • Independent components
  • Editor setup tools
  • Extensive documentation
  • Demo scenes included

The framework is intended to be easy to customize and integrate into existing projects without forcing a specific workflow.

From the publisher's Asset Store listing.

Technical details

  • Cars, Trucks, Buses, Motorcycles, Bicycles and Trailer support
  • Automatic & Manual Transmission
  • AWD / FWD / RWD drivetrain
  • Cruise Control
  • Fuel System
  • Nitro
  • Engine Damage
  • ABS, Traction Control & Stability Assist
  • Multi-axle truck support
  • Trailer physics
  • Follow camera
  • Layered engine audio
  • Tire smoke
  • Runtime skid marks
  • Exhaust smoke & backfire
  • Vehicle lighting system
  • Turn signals & hazard lights
  • Enter / Exit system
  • Setup Wizards
  • ScriptableObject vehicle configurations
  • Modular architecture
  • Game Creator 2 integration (optional)
  • Legacy Input Manager support
  • New Input System support
  • Demo scenes included
  • Extensive documentation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.11f1 Compatible Not listed Not listed

As listed on the Asset Store.