Sling Jump | Endless Game Template View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
4.7 MB
Files
222
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Sling Jump | Endless Game Template

by 300Mind (opens in new tab)

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A physics-based endless slingshot arcade game template with pull-and-release controls, reusable level blocks, dynamic obstacles, power-ups, and both infinity and level-based gameplay modes.

Price $14.99

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Price history

Last 6 months

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Price history for Sling Jump | Endless Game Template, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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Sling Jump | Endless Game Template screenshot 1

Sling Jump | Endless Game Template screenshot 1

About this asset

Sling Jump | Endless Game Template is a complete physics-based 2D arcade game template for Unity. Players pull, aim, and release a ball like a slingshot to jump from one target circle to another target circle, climb higher, avoid obstacles, collect power-ups, and chase a higher score.

The template includes two gameplay modes: Infinity Mode and Level-Based Mode. Levels are built using reusable block prefabs, where each block can contain target circles, obstacles, coins, power-ups, and other gameplay elements. The included block and level management systems make it easy to create new gameplay sections, control difficulty, and spawn content dynamically.

✨Key Features

  • Pull, aim, and release slingshot-style player control
  • 2D physics-based movement using Rigidbody2D and Collider2D
  • Endless/infinity gameplay mode
  • Level-based gameplay mode
  • Reusable block-based level creation system
  • Dynamic target circles with static, flying, sliding, and continuous movement options
  • Multiple obstacle types, including circular blades, piranha plants, stomping stones, flamethrowers, disc obstacles, diamond obstacles, rotation obstacles, and bouncing shields
  • Power-ups, including speed boost and shield + magnet
  • Adjustable inspector settings for movement speed, rotation speed, animation curves, positions, collider references, and difficulty
  • Suitable for mobile, PC, and tablet arcade games

From the publisher's Asset Store listing.

Technical details

  • Built with Unity 2D physics
  • Supports touch and mouse input
  • Includes a complete player launch and aiming system
  • Uses reusable level blocks for fast level creation
  • Supports both endless mode and level-based mode
  • Includes configurable obstacles with movement and rotation behavior
  • Includes configurable target circles with static and moving variations
  • Includes power-ups to enhance gameplay
  • Designed with inspector-friendly settings for easy customization
  • Suitable for reskinning and adapting into different arcade game styles

Requirements

  • Unity Version: Unity 2021.3 LTS or newer
  • Render Pipeline: Compatible with Built-in, URP, and HDRP

Support

For questions, bug reports, or feature requests:

Please include your Unity version, a detailed description of the issue, and steps to reproduce it when reporting bugs.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.76f1 Compatible Compatible Compatible Compatible
2022.3.62f3 Compatible Compatible Compatible Compatible

This is a game template and is compatible with Built-in, URP, HDRP, and Custom Render Pipeline projects.

The gameplay systems are render-pipeline independent. Depending on your selected render pipeline, you may only need to update or convert materials/shaders for proper visual appearance after import.

As listed on the Asset Store.