Master GPU Health Bar System OFFICIAL SALE

Master GPU Healthbar is a powerful and highly customizable GPU-driven health bar system for Unity, designed to create visually impressive health bars, floating combat text, overhead UI, and animated status effects — all with excellent performance and minimal setup.

Unlike traditional UI-based health bar solutions, Master GPU Healthbar uses a shader-driven workflow that allows you to create smooth animated visuals, stylized effects, and scalable rendering while keeping CPU and UI overhead low. Whether your game has 10 characters or 10,000, the system is built to stay fast, flexible, and easy to manage.


Online Document | Discussions


Flexible Visual Customization

Create health bars that perfectly match your game’s art style:

  • Fantasy, sci-fi, stylized, modern, minimalist, and more
  • Fully customizable colors, gradients, borders, overlays, and animations
  • Support for custom bar skins and font textures
  • Easily create unique looks for players, enemies, bosses, NPCs, summons, and more
  • Supports health, shield, stamina, mana, loading bars, casting bars, and any other progress bars

Preset-Based Workflow

Quickly build and reuse complete UI designs:

  • Create reusable health bar presets
  • Combine bars, avatar portraits, texts, and layouts into Overhead Presets
  • Instantly assign different UI styles to different character groups
  • Easily maintain consistent UI design across large projects
  • Great for RPGs, MMOs, RTS, action games, survival games, and more

Floating Combat Text System

Create highly dynamic combat text with minimal effort:

  • Animated floating damage/heal text
  • Curve-based motion customization
  • Critical hit, poison, healing, EXP, combo, and status text presets
  • Create and reuse multiple text style presets
  • Spawn text during gameplay with a simple API call
  • Fully customizable fonts, animations, colors, and effects

Built-In Animated Effects

Add polish and feedback with rich visual effects:

  • Damage and recovery animations
  • Delayed damage effects
  • Flashing and animated overlays
  • Buff and damage-over-time indicators
  • Animated gradients and visual transitions
  • Multiple toggleable shader effects for different styles

GPU-Driven Performance

Built for modern games that demand both visuals and efficiency:

  • Single shader rendering workflow
  • Minimal CPU and UI overhead
  • Avoid expensive world-space canvas setups
  • Smooth rendering for large numbers of bars
  • Great for both small projects and massive-scale battles

Built-In Pooling System

Everything is optimized for runtime efficiency:

  • Separate pools for bars, floating combat text, and over-time effects
  • Reduce allocations and garbage collection
  • Minimize runtime instantiation overhead
  • Great for combat-heavy and large-scale gameplay
  • Smooth and scalable performance during intense action scenes

Easy Integration

Designed to fit naturally into any Unity workflow:

  • Simple setup process
  • Designer-friendly inspector controls
  • Flexible API for programmers
  • Works with world-space and static screen-space bars
  • Suitable for gameplay UI, boss UI, player HUDs, loading bars, and more

Whether you want lightweight RPG bars, flashy MMO combat text, cinematic boss UI, large-scale battle RTS or polished animated overhead systems, Master GPU Healthbar gives you a scalable and visually powerful solution built specifically for modern Unity games.



Pairs Perfectly With:


Enhance your workflow and visuals by combining this package with other SoftKitty assets which share the same entity, attributes and over-time effects system:


Master Combat Core – Visual Node Graph Framework

Allows you to create flexible, high-performance combat systems using a visual, node-based workflow. It enables rapid iteration, clean architecture, and fully customizable combat logic.


Master Inventory Engine Pro - Crafting/Loot/Trade/Skills/HotBar

A versatile Unity package for crafting, inventory, and trade systems.