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⚙️ Compatibility | 🟣 Discord | 📄 Documentation | 💬 Forum thread | 🕹 Demo
————————————— 🔶 Major Update —————————————
• Revised for Unity 6. Ready for the current editor generation.
∟ Rewritten rendering code for the Render Graph API.
• Rendering layer support
∟ Limit effects only to certain 3D objects. Or use them as portals.
• New effect API
∟ Easily control effects through script, no frills.
• Revised demo content for URP
∟ See effects and volume blending in action.
• 3 new effects
∟ Curvature Highlight, Motion Trails and Condition
• Timeline support
∟ Use volume profiles in cutscenes and sequences
• Full VR support
∟ All effects and features are compatible.
For a complete overview of changes, see this blog post.
🎁 Users of the Unity 2019-2023 version are granted a 20% upgrade discount. 100% if purchased after April 1th 2026 (valid until end of 2026).
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📦 Included effects:
Stylized Effects
• Edge detection Highlight the edges of objects or colors
• Sketch Creates a hatching effect based on luminance
• Curvature Highlight Highlights the edges and crevices of geometry
• Kuwuhara Transforms the image into a real-time oil-painting
Environment Effects
• Fog Distance and height fog with 3D density noise. As well as single, gradient and skybox color modes.
• Sunshafts Radiate sun rays from a directional light or skybox
Blurring
• Blur Gaussian and Box blurring methods
• Tilt Shift Horizontal or Radial depth of field effect
• Double Vision Crosseyed vision, either full-screen or limited to the edges
Distortion
• Ripples Make the image appear to wave
• Refraction Create cracked glass, scratches, frost etc. Includes 8 HQ textures.
• Tube Distortion Bend the image like a CRT screen
Color
• Gradient Draws a gradient over the screen
• Colorize Remaps the screen's color to a gradient texture (eg. night or thermal vision)
• Hue Shift 3D Simulates psychedelic color breathing
Overlay
• Overlay Fix an image to the screen, includes blending options
• Black Bars Creates a vertical/horizontal letter-boxing effect
Image Enhancement
• Sharpen Makes the image appear crisper
• Color Grading LUT Use any third-party LUT strip, with the option to fade two LUTs over distance.
Retro
• Color Split Simulates the derefraction of color channels
• Pixelize A retro resolution effect, creates pseudo pixelart
• Dithering Creates a checker-pattern Lo-Fi shading effect (7 styles)
• Posterize Limits the screen to old school 1-16bit color depth
• Scanlines Draws (animated) horizontal lines over the screen
Feedback
• Radial blur Blurs the image towards the edges of the screen (aka Bethesda-style pain effect)
• Condition Warn for damage, inidicate healing or grow ice over the screen (8 different styles)
Rendering
• Motion Trails A fast motion blur effect that can leave trails on bright pixels
• Light streaks JJ-Abrams style lens flares. Extends bloom with light streaks
• Anaglyph 3D Simulates a 3D stereoscopic image through the use of red/green/cyan glasses.
Misc
• Kaleidoscope Splits the screen up into mirrored "pie" pieces
• Mosaic Circular, hexagonal and triangle patterns
• Transition Steps through a gradient to transition to a fill-color (eg. GBA Pokemen). Includes 12 styles.
🎁 Included prefabs:
🎭 Advanced Masking Functionality
Native support for Rendering Layer Masks to limit effects to specific objects. Or using objects as masks/portals.
No double-rendering required!
⏯️ Timeline support
Control the weight of Volume Profiles directly in a timeline. Perfect for cutscenes and animation sequences.
🧑💻 Scripting
• Post Processing Volume Renderer component
∟ No render feature set up needed! Renders all effects on a volume instantly.
• "Create Effect" API
∟ Creates a virtual volume with a specific effect on it, for completely script-based effects
🚀 Performance
✅ Compatibility
🚧 Limitations: