Industrial Characters - Space View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.0.68 or later
Package size
1.8 MB
Files
304
Views in the past week
22

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Industrial Characters - Space

by Atomic Realm (opens in new tab)

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32x32 pixel-art space robots, ready to drop into a level: bipedal robots and big mechs that patrol, flying drones and a jet robot, with colliders and a demo.

Price $4.99

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Price history

Last 6 months

USD
Price history for Industrial Characters - Space, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov Version 1.1.0 released 6 Nov 2026 v1.1.0

Asset preview

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Industrial Characters - Space screenshot 1

Industrial Characters - Space screenshot 1

About this asset

High tech space robots are here! They have come here to chew RAM and steal your jobs ... and they are all out of RAM.

Dōmo arigatō, Mr. Roboto!

Ready to play:

  • Drag a robot onto your level and it patrols by itself: the walkers march back and forth and turn at walls, ledges and other characters; the drones and the jet robot patrol the air at their height.
  • The big mechs swing their arms now and then, at random, set up in their Animator Controller, no code needed.
  • Every robot has a collider fitted to its body and 2D physics: the walkers stand on your ground, ride moving platforms and can be pushed.
  • Drive them from your own scripts through a simple API (walk, fly, stop, turn), or from UnityEvents.

The robots:

  • A bipedal robot in seven variations (Robot1A to Robot1G).
  • A big bipedal mech in four variations (Robot2A to Robot2D), with an arm swing.
  • A robot floating on a jet (Robot3), a flat drone (Robot4) and a small round drone (Robot5).

Also included:

  • A demo scene: the robots walking and flying in a space station.
  • The demo's background picture.
  • The original Photoshop files (PSD) and GIF previews of the animations.

Credit to Atomic Realm is appreciated but not required.

From the publisher's Asset Store listing.

Technical details

  • Pixel art at 32x32 (32 pixels per unit), point filtering, no compression.
  • 14 prefabs: Robot1A to Robot1G, Robot2A to Robot2D, Robot3, Robot4, Robot5.
  • 19 textures (18 sprite sheets and the background picture), 18 animation clips, 11 Animator Controllers and 3 Override Controllers (the big mech's variations); the arm swing at random through World Builder's RandomState.
  • No scripts of its own: the robots run on World Builder's WalkingCharacter, FlyingCharacter, Patrol, FlyPatrol and RandomState (C# source).
  • Physics: colliders fitted to each body and Rigidbody 2D on every robot.
  • 1 demo scene.
  • 18 PSD files and 18 GIF previews.
  • Requires Unity 6.0 or later, the Built-in Render Pipeline or URP, and 2D Tilemap Extras (part of Unity's 2D feature set; needed by the bundled World Builder, the import installs it).
  • Includes World Builder, a small toolkit the characters share: patrols, character motion, dying, random animation alternatives, and support for being carried (e.g. by Industrial Assets' crane).
  • Documentation: PDF in the package.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.68f1 Compatible Compatible Not listed

The sprites use Unity's default sprite material and work in the Built-in Render Pipeline and URP. Requires 2D Tilemap Extras (for the bundled World Builder; the import installs it).

As listed on the Asset Store.