Mouse Character Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
107.6 MB
Files
82
Favorites
1
Views in the past week
12

Price tracking

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$9.99 on

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Mouse Character Pack

by 300Mind (opens in new tab)

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Mouse Character Pack is a semi-realistic, Unity-ready asset with high-quality mouse characters, designed for quick integration into games, simulations, and real-time applications.

Price $9.99

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Price history

Last 6 months

USD
Price history for Mouse Character Pack, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

Mouse Character Pack screenshot 1

Mouse Character Pack screenshot 1

About this asset

Built with performance, scalability, and flexibility in mind, this pack includes 5 optimized character meshes and blueprints created using a clean and efficient workflow. The assets are suitable for PC, console, and mobile, making them ideal for real-time projects across a wide range of use cases.

Key Features

  • 5 Ready-to-Use Character Meshes
  • Clean and organized asset structure and naming conventions
  • Semi-realistic, optimized visual style
  • Optimized for real-time performance
  • Plug-and-play Unity prefabs
  • Compatible with multiple platforms and project types

Included Content

  • Cheddar_Boss
  • Chilltail
  • Ironpaw
  • Dr. Squeakstein
  • Whisker_Holmes

Target Use

  • Game Development
  • Cinematics & Animation
  • Mobile Applications
  • PC & Console Projects

Perfect for creating stylized environments, storytelling scenes, or gameplay involving small creatures, the Mouse Character Pack offers a flexible and performance-friendly solution for Unity Engine developers.

NOTE: This pack contains static mesh, not a rigged skeleton mesh.

From the publisher's Asset Store listing.

Technical details

  • Total Assets: 5 Static models and prefabs
  • Style: Semi-realistic, low-poly
  • Texture Sizes: 2048×2048
  • Optimized Geometry: Approximately 10,000 to 44,000 triangles per mesh
  • Platform Support: PC, Console, Mobile

CHARACTER INFO

  • Cheddar_Boss — 30,792 tris
  • Chilltail — 17,688 tris
  • Ironpaw — 10,094 tris
  • Dr. Squeakstein — 19,559 tris
  • Whisker_Holmes — 43,797 tris

TEXTURE INFO

  • Cheddar_Boss_Accessories_BaseMap->2048x2048
  • Cheddar_Boss_Accessories_SpecularSmoothness->2048x2048
  • Cheddar_Boss_Accessories_MaskMap->2048x2048
  • Cheddar_Boss_Accessories_Normal->2048x2048
  • Cheddar_Boss_Body_BaseMap->2048x2048
  • Cheddar_Boss_Body_SpecularSmoothness->2048x2048
  • Cheddar_Boss_Body_MaskMap->2048x2048
  • Cheddar_Boss_Body_Normal->2048x2048
  • Chilltail_Body_BaseMap->2048x2048
  • Chilltail_Body_MaskMap->2048x2048
  • Chilltail_Body_MetallicSmoothness->2048x2048
  • Chilltail_Body_Normal->2048x2048
  • Chilltail_Cloth_BaseMap->2048x2048
  • Chilltail_Cloth_MaskMap->2048x2048
  • Chilltail_Cloth_MetallicSmoothness->2048x2048
  • Chilltail_Cloth_Normal->2048x2048
  • Chilltail_Eyes_BaseMap->2048x2048
  • Chilltail_Eyes_MaskMap->2048x2048
  • Chilltail_Eyes_AlbedoTransparency->2048x2048
  • Chilltail_Eyes_Normal->2048x2048
  • Dr. Squeakstein_Specs_Glass_BaseMap->2048x2048
  • Dr. Squeakstein_Specs_Glass_MaskMap->2048x2048
  • Dr. Squeakstein_Specs_Glass_MetallicSmoothness->2048x2048
  • Dr. Squeakstein_Specs_Glass_Normal->2048x2048
  • Dr._Squeakstein_Accessories_BaseMap->2048x2048
  • Dr._Squeakstein_Accessories_MaskMap->2048x2048
  • Dr._Squeakstein_Accessories_MetallicSmoothness->2048x2048
  • Dr._Squeakstein_Accessories_Normal->2048x2048
  • Dr._Squeakstein_Body_BaseMap->2048x2048
  • Dr._Squeakstein_Body_MaskMap->2048x2048
  • Dr._Squeakstein_Body_MetallicSmoothness->2048x2048
  • Dr._Squeakstein_Body_Normal->2048x2048
  • Ironpaw_Body_BaseMap->2048x2048
  • Ironpaw_Body_MaskMap->2048x2048
  • Ironpaw_Body_MetallicSmoothness->2048x2048
  • Ironpaw_Body_Normal->2048x2048
  • Ironpaw_Eyes_BaseMap->2048x2048
  • Ironpaw_Eyes_MaskMap->2048x2048
  • Ironpaw_Eyes_MetallicSmoothness->2048x2048
  • Ironpaw_Eyes_Normal->2048x2048
  • Whisker_Holmes_Body_BaseMap->2048x2048
  • Whisker_Holmes_Body_MaskMap->2048x2048
  • Whisker_Holmes_Body_MetallicSmoothness->2048x2048
  • Whisker_Holmes_Body_Normal->2048x2048
  • Whisker_Holmes_Cloth_BaseMap->2048x2048
  • Whisker_Holmes_Cloth_MaskMap->2048x2048
  • Whisker_Holmes_Cloth_MetallicSmoothness->2048x2048
  • Whisker_Holmes_Cloth_Normal->2048x2048
  • Whisker_Holmes_Teeth_BaseMap->2048x2048
  • Whisker_Holmes_Teeth_MaskMap->2048x2048
  • Whisker_Holmes_Teeth_MetallicSmoothness->2048x2048
  • Whisker_Holmes_Teeth_Normal->2048x2048

Support and Feedback

We value your feedback and are here to help!

Reach out to 300 Mind via our contact page Or Mail us.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.45f2 Compatible Compatible Compatible Compatible

Includes complete PBR texture maps compatible with Built-in RP, URP, HDRP, and Custom SRP. Textures included: Albedo/Base Color, Normal, Metallic Smoothness, Ambient Occlusion, Emission, and Height/Mask maps where applicable. Users can create materials by assigning the provided textures to the appropriate shader slots for their selected render pipeline.

As listed on the Asset Store.