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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 107.6 MB
- Files
- 82
- Favorites
- 1
- Views in the past week
- 12
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Mouse Character Pack
Mouse Character Pack is a semi-realistic, Unity-ready asset with high-quality mouse characters, designed for quick integration into games, simulations, and real-time applications.
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Price history
Last 6 months
USDAsset preview
1 / 5
Mouse Character Pack screenshot 1
About this asset
Built with performance, scalability, and flexibility in mind, this pack includes 5 optimized character meshes and blueprints created using a clean and efficient workflow. The assets are suitable for PC, console, and mobile, making them ideal for real-time projects across a wide range of use cases.
Key Features
- 5 Ready-to-Use Character Meshes
- Clean and organized asset structure and naming conventions
- Semi-realistic, optimized visual style
- Optimized for real-time performance
- Plug-and-play Unity prefabs
- Compatible with multiple platforms and project types
Included Content
- Cheddar_Boss
- Chilltail
- Ironpaw
- Dr. Squeakstein
- Whisker_Holmes
Target Use
- Game Development
- Cinematics & Animation
- Mobile Applications
- PC & Console Projects
Perfect for creating stylized environments, storytelling scenes, or gameplay involving small creatures, the Mouse Character Pack offers a flexible and performance-friendly solution for Unity Engine developers.
NOTE: This pack contains static mesh, not a rigged skeleton mesh.
From the publisher's Asset Store listing.
Technical details
- Total Assets: 5 Static models and prefabs
- Style: Semi-realistic, low-poly
- Texture Sizes: 2048×2048
- Optimized Geometry: Approximately 10,000 to 44,000 triangles per mesh
- Platform Support: PC, Console, Mobile
CHARACTER INFO
- Cheddar_Boss — 30,792 tris
- Chilltail — 17,688 tris
- Ironpaw — 10,094 tris
- Dr. Squeakstein — 19,559 tris
- Whisker_Holmes — 43,797 tris
TEXTURE INFO
- Cheddar_Boss_Accessories_BaseMap->2048x2048
- Cheddar_Boss_Accessories_SpecularSmoothness->2048x2048
- Cheddar_Boss_Accessories_MaskMap->2048x2048
- Cheddar_Boss_Accessories_Normal->2048x2048
- Cheddar_Boss_Body_BaseMap->2048x2048
- Cheddar_Boss_Body_SpecularSmoothness->2048x2048
- Cheddar_Boss_Body_MaskMap->2048x2048
- Cheddar_Boss_Body_Normal->2048x2048
- Chilltail_Body_BaseMap->2048x2048
- Chilltail_Body_MaskMap->2048x2048
- Chilltail_Body_MetallicSmoothness->2048x2048
- Chilltail_Body_Normal->2048x2048
- Chilltail_Cloth_BaseMap->2048x2048
- Chilltail_Cloth_MaskMap->2048x2048
- Chilltail_Cloth_MetallicSmoothness->2048x2048
- Chilltail_Cloth_Normal->2048x2048
- Chilltail_Eyes_BaseMap->2048x2048
- Chilltail_Eyes_MaskMap->2048x2048
- Chilltail_Eyes_AlbedoTransparency->2048x2048
- Chilltail_Eyes_Normal->2048x2048
- Dr. Squeakstein_Specs_Glass_BaseMap->2048x2048
- Dr. Squeakstein_Specs_Glass_MaskMap->2048x2048
- Dr. Squeakstein_Specs_Glass_MetallicSmoothness->2048x2048
- Dr. Squeakstein_Specs_Glass_Normal->2048x2048
- Dr._Squeakstein_Accessories_BaseMap->2048x2048
- Dr._Squeakstein_Accessories_MaskMap->2048x2048
- Dr._Squeakstein_Accessories_MetallicSmoothness->2048x2048
- Dr._Squeakstein_Accessories_Normal->2048x2048
- Dr._Squeakstein_Body_BaseMap->2048x2048
- Dr._Squeakstein_Body_MaskMap->2048x2048
- Dr._Squeakstein_Body_MetallicSmoothness->2048x2048
- Dr._Squeakstein_Body_Normal->2048x2048
- Ironpaw_Body_BaseMap->2048x2048
- Ironpaw_Body_MaskMap->2048x2048
- Ironpaw_Body_MetallicSmoothness->2048x2048
- Ironpaw_Body_Normal->2048x2048
- Ironpaw_Eyes_BaseMap->2048x2048
- Ironpaw_Eyes_MaskMap->2048x2048
- Ironpaw_Eyes_MetallicSmoothness->2048x2048
- Ironpaw_Eyes_Normal->2048x2048
- Whisker_Holmes_Body_BaseMap->2048x2048
- Whisker_Holmes_Body_MaskMap->2048x2048
- Whisker_Holmes_Body_MetallicSmoothness->2048x2048
- Whisker_Holmes_Body_Normal->2048x2048
- Whisker_Holmes_Cloth_BaseMap->2048x2048
- Whisker_Holmes_Cloth_MaskMap->2048x2048
- Whisker_Holmes_Cloth_MetallicSmoothness->2048x2048
- Whisker_Holmes_Cloth_Normal->2048x2048
- Whisker_Holmes_Teeth_BaseMap->2048x2048
- Whisker_Holmes_Teeth_MaskMap->2048x2048
- Whisker_Holmes_Teeth_MetallicSmoothness->2048x2048
- Whisker_Holmes_Teeth_Normal->2048x2048
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Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.45f2 | Compatible | Compatible | Compatible | Compatible |
Includes complete PBR texture maps compatible with Built-in RP, URP, HDRP, and Custom SRP. Textures included: Albedo/Base Color, Normal, Metallic Smoothness, Ambient Occlusion, Emission, and Height/Mask maps where applicable. Users can create materials by assigning the provided textures to the appropriate shader slots for their selected render pipeline.
As listed on the Asset Store.