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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 1.7 MB
- Files
- 37
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- 3
- Views in the past week
- 6
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- $19.99 on
Keywords
URP Masked Screen Effects
URP Masked Screen Effects lets you apply localized post-processing effects like blur, glitch, pixelation, and distortion to specific UI areas or mask textures with an easy, high-performance setup.
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Price history
Last 6 months
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URP Masked Screen Effects screenshot 1
About this asset
URP Masked Screen Effects is a versatile rendering extension designed to apply localized post-processing effects within the Universal Render Pipeline. Developed with a focus on efficiency and ease of use, it enables developers to isolate high-quality visual effects (such as blur, glitch, and pixelation) in specific UI regions or mask textures without the overhead of manual shader coding or complex render feature configuration.
✨ Key Features
- Localized Multi-Pass Rendering: Apply effects to specific screen areas defined by RectTransforms or custom Alpha Masks.
- Version-Agnostic Architecture: Fully compatible with both Unity 2021/ (Legacy Command Buffers) and Unity 6 (Render Graph API).
- Stackable Effect Pipeline: A unique "Ping-Pong" buffer system allows you to layer multiple effects (e.g., Pixelation + CRT + Blur) simultaneously without screen artifacts.
✨ The Effect Suite
URP Masked Screen Effects comes packed with 8 high-performance, fully customizable post-processing effects that can be restricted to any masked area:
- Blur Effect: High-quality multi-tap blur with optional edge highlighting for a premium "frosted glass" look.
- Pixelation Effect: Retro-style resolution downscaling that scales dynamically with the mask size.
- CRT Effect: Authentic old-school monitor simulation including scanlines, screen curvature, and phosphor bloom.
- Glitch Effect: Digital artifacts with adjustable RGB split, noise scale, and horizontal distortion strength.
- Thermal Vision Effect: Heat-signature simulation using customizable color ramps to highlight screen luminance.
- Outlines Effect: Edge-detection-based outlines with adjustable thickness and color for a stylized or technical aesthetic.
- Magnify Effect: A glass-lens effect with adjustable zoom, spherical distortion, and chromatic aberration.
- Desaturation Effect: Full-screen grayscale control with a "Selective Hue" mode to keep specific target colors vibrant.
From the publisher's Asset Store listing.
Technical details
Unity Version: Unity 2021.3 LTS or higher (Fully supports Unity 6).
Pipeline: Universal Render Pipeline (URP).
Hardware: Support for Compute Shaders and Shader Model 4.5+ (Desktop/Mobile).
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.45f2 | Not listed | Compatible | Not listed |
As listed on the Asset Store.