Sylthera – Verdant Paladin View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
352.2 MB
Files
162
Views in the past week
4

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$79.99 on

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Sylthera – Verdant Paladin

by Yura Kuba (opens in new tab)

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Game-ready character featuring PBR textures, modular setup, humanoid rig, ARKit blendshapes, and customizable colors. Weapon included. Seamless integration and compatibility with my other characters.

Price $79.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Sylthera – Verdant Paladin, 6 months Current $79.99; lowest $79.99; highest $79.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 2.0 released 15 Jul 2026 v2.0

Asset preview

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Sylthera – Verdant Paladin screenshot 1

Sylthera – Verdant Paladin screenshot 1

About this asset

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Production-friendly character built for seamless integration into real-time projects.

Sylthera – Verdant Paladin is a nature-infused armored character with a strong visual identity, suitable for both hero and secondary roles.

Designed for gameplay, cinematics, and interactive environments, she works smoothly within Unreal Engine and Unity pipelines.

Key Features

  • Fully game-ready female character
  • Modular body and outfit parts
  • Epic Skeleton compatible (UE5 proportions)
  • Apple ARKit facial blendshapes
  • Advanced material setup with easy color control
  • Adjustable character parts via materials and meshes
  • Clean and production-friendly asset structure

Polycount (No LOD system included)

Sylthera

Faces 25827 – Tris 51260 – Verts 28314

Sylthera – Full Set (Full Outfit)

Faces 44970 – Tris 89388 – Verts 49547

Weapon (separate mesh)

Faces 718 – Tris 1332 – Verts 672

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.

Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Modularity & Customization

  • Fully modular character structure
  • Individual body and outfit parts can be enabled or disabled
  • Hidden geometry under clothing for improved performance
  • Easy color customization using material instances
  • Designed to support multiple variations from a single base character

Materials & Textures

  • Advanced real-time materials included
  • Custom Shader Graph materials for color and detail customization (Unity)
  • MatID masks for fast and intuitive color changes
  • Designed for efficient iteration and customization

Engine Compatibility & Projects

Unreal Engine

  • Supported versions: 4.24+
  • Epic Skeleton compatible with additional bones
  • Facial animation supported via morph targets
  • Advanced material instances with MatID color masks
  • Demo scene included for preview and testing
  • Basic third-person demo animations included
  • Hair wind simulation setup included

Unity

  • Compatible with Built-in, URP, and HDRP render pipelines
  • Humanoid rig with eye and jaw bones
  • Facial animation driven by BlendShapes
  • FullSet.fbx included for customization
  • Works with standard Humanoid animations from the Asset Store

Important Notes

  • Advanced gameplay systems, controllers, and custom animation systems are not included
  • Environments shown in preview images or videos are used for presentation purposes only

Full documentation (rig, additional bones, setup details)

SUPPORT

Email: [email protected]

From the publisher's Asset Store listing.

Technical details

Polycount (No LOD system included)

Sylthera

Faces 25827 – Tris 51260 – Verts 28314

Sylthera – Full Set (Full Outfit)

Faces 44970 – Tris 89388 – Verts 49547

Weapon (separate mesh)

Faces 718 – Tris 1332 – Verts 672

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.

Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible
  • Supports Built-in Render Pipeline, URP, and HDRP
  • Optional Shader Graph materials are included
  • A PDF guide explaining URP and HDRP configuration is provided

As listed on the Asset Store.