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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.9 or later
- Package size
- 21.6 MB
- Files
- 55
- Favorites
- 10
- Views in the past week
- 32
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $34.50 on
Keywords
Fubos engine sound designer
The first additive engine sound synthesizer for Unity. One recording in, fully procedural engine out. Reproduce any engine from your own recording or a YouTube clip.
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Price history
Last 6 months
USDAsset preview
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Fubos engine sound designer screenshot 1
About this asset
While every other engine sound asset on Unity stitches together recorded samples, Fubos Engine Sound takes a different path. It's the first engine sound synthesizer for Unity built on additive resynthesis - a technique that has never been used in games. Sound is generated in real time, with no samples and no crossfades.
How it works
Feed the tool a single recording of an engine accelerating - your own or a recording from YouTube. The analyzer extracts the recording's harmonic structure and packs it into a compact .eng file. The synthesizer plays that profile back in real time, reshaping the sound to match the current RPM and load. Every cycle is unique, and transitions between RPMs stay smooth.
Key features
- Realistic sound extracted from a real recording
- Smooth RPM transitions, no audible seams or loops
- Sound varies naturally from cycle to cycle — no static "buzz-saw" feel
- Compact .eng format, easy to build a library of engines
- High-performance DSP - Burst-compiled, vectorized math, zero runtime allocations
- Support for 2-stroke and 4-stroke engines
- Full control through Unity's AudioSource
- Integrate in just a couple of lines of code - built for the simplest possible workflow
- Complete documentation covering every parameter with usage examples
What's in the box
- EngineForge Analyzer editor tool for extracting an engine profile from a WAV
- 9 ready-to-use engine presets - Italian V6, Italian V12, Japan I4, Japan I6, V8 and more
- Synthesizer for real-time playback of the profile
- Demo scene with a simple car and demo profiles
- PDF documentation
Support
Questions, feedback, or want to share what you've built? Join the Discord: https://discord.gg/QNzcnZeHJw
From the publisher's Asset Store listing.
Technical details
- Platforms: desktop (Windows, macOS). WebGL is not supported. It should work on all other platforms, but it hasn't been tested on Android or iOS.
- Content: original WAV recordings are not included, only the .eng profiles
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Compatible | Compatible |
Tested on desktop (Windows, macOS). WebGL is not supported. It should work on all other platforms, but it hasn't been tested on Android or iOS.
As listed on the Asset Store.