This package includes three independently usable URP visual enhancement components:
Custom Skybox Shader
Supports Cubemap textures with real-time adjustments to exposure, rotation angle, blur amount (simulating low resolution or depth of field), and transparency. Built-in dark area protection and anti-banding dithering make it especially suitable for night scenes, HDR environments, or projects requiring smooth color transitions.
Shadow Catcher (Simplified Version)
Shadow reception only – no reflections. Perfect for planes that need to receive dynamic shadows (Directional Light only), such as ground surfaces, display platforms, or UI backdrops. Features camera distance fade and adjustable shadow intensity.
Shadow Catcher + Planar Reflection (Full Version)
Adds real-time planar reflections on top of shadow catching – ideal for mirrors, water surfaces, floors, or any object that needs to reflect the environment. Supports reflection intensity, glossiness, Fresnel effect, radial gradient fade, and camera distance fade. Reflection updates only in Play Mode, with manageable performance overhead.
All material parameters are adjustable in the Inspector in real time. Effects such as rotation, fade, and blur can be animated or controlled dynamically, making the kit suitable for stylized projects, realistic scenes