Shadow Catcher and Skybox for URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.42 or later
Package size
10.0 MB
Files
25
Favorites
2
Views in the past week
16

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$12.50 on

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Shadow Catcher and Skybox for URP

by [email protected] (opens in new tab)

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Shadow Catcher and Skybox for URP Professional product presentation environment with real-time shadow catching, HDRI skybox control, and adjustable blur/rotation/transparency.

Price $25.00

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Price history

Last 6 months

USD
Price history for Shadow Catcher and Skybox for URP, 6 months Current $25.00; lowest $12.50; highest $25.00 in this period. $0 $12.5 $25 Jul Aug Sep Oct Nov

Asset preview

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Shadow Catcher and Skybox for URP screenshot 1

Shadow Catcher and Skybox for URP screenshot 1

About this asset

This package includes three independently usable URP visual enhancement components:

Custom Skybox Shader

Supports Cubemap textures with real-time adjustments to exposure, rotation angle, blur amount (simulating low resolution or depth of field), and transparency. Built-in dark area protection and anti-banding dithering make it especially suitable for night scenes, HDR environments, or projects requiring smooth color transitions.

Shadow Catcher (Simplified Version)

Shadow reception only – no reflections. Perfect for planes that need to receive dynamic shadows (Directional Light only), such as ground surfaces, display platforms, or UI backdrops. Features camera distance fade and adjustable shadow intensity.

Shadow Catcher + Planar Reflection (Full Version)

Adds real-time planar reflections on top of shadow catching – ideal for mirrors, water surfaces, floors, or any object that needs to reflect the environment. Supports reflection intensity, glossiness, Fresnel effect, radial gradient fade, and camera distance fade. Reflection updates only in Play Mode, with manageable performance overhead.

All material parameters are adjustable in the Inspector in real time. Effects such as rotation, fade, and blur can be animated or controlled dynamically, making the kit suitable for stylized projects, realistic scenes

From the publisher's Asset Store listing.

Technical details

Custom Skybox Shader (URP_CustomSkybox.shader)

  • Cubemap-based skybox rendering
  • Exposure control (recommended 0.5–2.0)
  • Y-axis rotation (0–360°)
  • Blur effect (Mipmap dependent – requires Generate Mip Maps)
  • Transparency adjustment (0–1)
  • Dark-protected tone mapping (improved Reinhard)
  • Automatic dithering in extremely dark areas (luminance < 0.08) to prevent color banding
  • Gamma correction (gamma 0.95)

Shadow Catcher – Simplified (URP_Shadow Catcher Final)

  • Dynamic shadow reception on planes (Directional Light only)
  • Shadow color + alpha control
  • Shadow intensity adjustment
  • Camera distance fade (Fade Start / End)
  • Normal Bias to eliminate shadow artifacts (acne)
  • Does not cast shadows
  • Does not include reflections

Shadow Catcher + Planar Reflection – Full (URP_ShadowCatcher_Reflection.shader + PlanarReflectionRenderer.cs)

  • Real-time planar reflections (updates only in Play Mode)
  • Shadow reception (same as simplified version)
  • Reflection intensity, glossiness, and Fresnel power
  • Reflection tint color overlay
  • Radial fade from center (UV 0–1 range)
  • Camera distance fade
  • Configurable reflection layers (Reflection Layers)
  • Adjustable reflection texture size (256 / 512 / 1024, etc.)
  • Clip plane offset to prevent reflection clipping
  • Dynamic shadow reception on planes (Directional Light only)

Compatibility & Requirements

  • Unity 2022.3.42 or newer
  • URP 14.0.10 or newer

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.42f1c1 Not listed Compatible Not listed

As listed on the Asset Store.