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Package details
- Latest version
- 1.1.3
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 21.5 MB
- Files
- 456
- Views in the past week
- 15
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Airport Schedule Board + Split Flap Display
A complete, standalone airport flight board system featuring automated schedule management and flight status transitions. Includes the core Split Flap Display engine!
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Price history
Last 6 months
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Airport Schedule Board + Split Flap Display video 1
About this asset
The Airport Flight Board brings realistic, automated information displays to your Unity project. This is a standalone package that includes the complete Split Flap Display core system, providing the specialised logic needed to manage complex flight schedules, deliver real-time status updates (Arrivals, Departures, Delays, Gates), and automate display cycling.
Whether you are building a simulation, a cinematic environment, or a retro-styled game, this package is fully customizable. You can adjust row/column counts, define custom status highlights, and swap themes to match your project's aesthetic. It is ideal for simulation, management, and atmosphere-heavy genres looking for that iconic mechanical click-clack aesthetic.
Dependencies & Requirements
- Standalone Package: This asset includes the complete core Split Flap Display engine. You do not need to purchase any other assets to use this!
- Compatible with Unity version 2022.3 and above.
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From the publisher's Asset Store listing.
Technical details
- Includes Core Engine: Contains all features, prefabs, and scripts from the standalone Split Flap Display system, allowing you to build custom, non-airport boards as well!
- Automated Schedule System: Logic-driven arrivals and departures with support for multi-row display management.
- Flight Status Logic: Integrated handling for "On Time", "Delayed", "Boarding", and "Cancelled" states with automatic colour highlighting.
- Modular Layouts: Easily configure grid dimensions (rows/columns) to fit any architectural space.
- High Performance: Allocation-free, asynchronous flipping animations powered by UniTask for smooth runtime performance.
- Render Pipeline Support: Full compatibility with both Built-in and Universal Render Pipeline (URP).
- Custom Editor Tooling: Specialised inspectors for easy schedule management and theme configuration directly in the Unity Editor.
- TextMeshPro Integration: Leverages TMP for crisp, high-quality character rendering at any resolution.
- Ready-to-use Samples: Includes pre-configured prefabs and sample scenes to get your flight board up and running in minutes.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f2 | Compatible | Compatible | Not listed |
- Sample scenes use the Legacy Input Manager. If using the New Input System, click 'Replace with InputSystemUIInputModule' on the EventSystem.
As listed on the Asset Store.