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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 26.5 MB
- Files
- 12
- Favorites
- 7
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $23.99 on
Keywords
One-Click Global Burn - URP
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Price history
Last 6 months
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One-Click Global Burn - URP screenshot 1
About this asset
Global Burn Shader – One-Click Burned Transformation
Bring instant scorched atmosphere to your scenes with this easy-to-use fullscreen burned shader. With a single click, transform your entire world into a charred, heat-worn landscape, no complex setup required.
This shader applies a global burned overlay across all visible surfaces, creating a cohesive and immersive post-destruction feel. Perfect for games, cinematics, or dramatic scene variations, it saves you hours of manual texturing and setup.
Key Features:
✅ Create a global burning effect with a single click
✅ Fullscreen coverage for consistent visuals
✅ Lightweight and optimized for performance
✅ Camera burn effect
✅ Compatible with a wide range of environments and assets
✅ Customizable parameters (burn intensity, coverage, brightness, etc.)
✅ Height-based masking option
✅ Isolate props from burning
✅ Easy integration into existing projects
✅ All Platforms (PC, Console, Mobile)
✅ Compatible with URP (HDRP version is also available)
Whether you're building a burned-themed level or adding dynamic weather effects, this shader provides a fast and effective solution to achieve stunning results.
From the publisher's Asset Store listing.
Technical details
LIMITATIONS
- This effect is not designed for mobile devices; it is recommended for use only on high-end mobile devices.
- VR unknow. Needs to be tested.
- Additionally, the masking process only works on opaque objects (such as doors, walls, floors, etc.). It may produce unexpected results on objects that have alpha transparency.
- It does not work with transparent shaders (like water). However, objects that use alpha clipping are not affected by this limitation, works on objects like trees that use alpha clipping. Just make sure your shader is not transparent.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.63f1 | Not listed | Compatible | Not listed |
| 2022.3.62f3 | Not listed | Compatible | Not listed |
As listed on the Asset Store.