WWII Weapons ALL-IN-ONE Sound System View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.45 or later
Package size
698.5 MB
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WWII Weapons ALL-IN-ONE Sound System

by SoundFX Studio (opens in new tab)

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Ultimate WWII weapons Sound System: 925+ firing sounds, 36 iconic guns, 530+ ammo casings, optimized performance - bring every shot to life.

Price $269.99

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Last 6 months

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Price history for WWII Weapons ALL-IN-ONE Sound System, 6 months Current $269.99; lowest $134.99; highest $269.99 in this period. $0 $250 $500 Jul Aug Sep Oct Nov

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WWII Weapons ALL-IN-ONE Sound System screenshot 1

WWII Weapons ALL-IN-ONE Sound System screenshot 1

About this asset

WWII WEAPONS ALL-IN-ONE SOUND SYSTEM

YOUTUBE PREVIEW | HOW TO USE IT

"WWII Weapons ALL-IN-ONE Sound System" - Complete Authentic Audio Suite for WWII Shooters in Unity

WWII Weapons ALL-IN-ONE Sound System is a comprehensive firearm audio solution for Unity shooters, combining 36 iconic WWII weapons into one package. It includes 925 authentic firing sounds and 530+ ammunition casing sounds. Each weapon features multi-layered audio (near/far) and smooth looping fire sequences, with random offsets to avoid repetition. The system offers distinct single/burst/auto fire modes (where applicable), a multi-stage reload system synchronized to animation, and polished post-processing (EQ, reverb, delay, spreader) for rich battlefield realism. An optimized audio pooling system ensures stable performance even in large multiplayer battles, and the modular C# architecture lets developers easily integrate and customize it in any project. All sounds were produced from real weapon recordings, preserving fire rates, authentic mechanical and acoustic character.

⚡ KEY FEATURES

  • Huge WWII Arsenal: 36 WWII weapon systems (pistols, SMGs, rifles, LMGs, shotguns, etc.) with 925+ firing sounds
  • Distance-Based Layers: Separate “near” and “far” audio layers for each weapon create realistic spatial depth
  • Dynamic Fire Modes: Support for single-shot, burst, and full-auto firing modes (as appropriate per weapon) with dedicated sounds
  • Looped Firing Sequences: Fire sounds play in smooth loops; each loop starts at randomized points to prevent repetition
  • Multi-Stage Reloads: Reload sounds split into components (e.g. bolt action, magazine insert) and synced to animations for precise timing
  • Professional Post-FX: Integrated EQ, reverb, delay, and stereo spreader processing on all channels for polished, cinematic audio
  • Ammunition Casings Library: Over 530 casing-impact sounds on 12 surfaces (concrete, metal, wood, etc.) and multiple calibers
  • Optimized Audio Pooling: Built-in sound pooling manages overlapping shots and casings, minimizing CPU/GPU overhead in heavy firefights
  • Modular C# Code: Clean, extendable scripts let you add new weapons or customize behavior easily
  • Authentic Recordings: All effects derived from real WWII firearms: true fire rates and mechanical nuances are preserved

📦 WHAT'S INSIDE

  • 925 firing sound effects: Full coverage of pistols, rifles, SMGs, LMGs, shotguns, and assault rifles.
  • 530+ casing sounds: Covers 12 surfaces (concrete, metal, gravel, wood, water, grass, glass, etc.) for realistic interactions. Includes multiple calibers like 9mm, 5.56mm, 7.62mm, shotgun, and sniper rounds to match weapons accurately.
  • 36 weapons (by category):
    • Pistols: Colt 1911, Luger P08, Tokarev TT-33, Walther P38, Mauser C96, Type 94 Nambu
    • Submachine Guns: PPS-43, PPD-40, MP28, Sten Mk II, Thompson M1A1, Suomi KP/-31, Reising M50, PPSh-41, M3 Grease Gun
    • Bolt-Action Rifles: Mosin–Nagant, Kar98k, Karabiner 1931 (Swiss K31), MAS-36
    • Semi-Automatic / Battle Rifles: M1 Garand, SVT-40, SKS, FN Model 1949, MAS-49, AVS-36, Gewehr 43, FG 42 (Fallschirmjägergewehr 42), Sturmgewehr 44
    • Machine Guns: MG42, Bren LMG, Degtyaryov DP-27/DP-28, Browning M1919
    • Shotguns: Winchester Model 1897 (Trench Gun), Browning Auto-5, Ithaca Model 37
  • Demo Scenes: Example setups showcasing all weapons and scenes.

🎧 AUTHENTIC SOUND DESIGN

All sounds are crafted using real-world references of historical firearms. Mechanical rhythm, fire rate, and acoustic character are preserved and enhanced with modern sound design techniques. Each shot is layered with tails and environmental reflections for both realism and gameplay clarity.

⚙️ BUILT FOR DEVELOPERS

  • Quick and flexible integration into any shooter project
  • Easy to expand with new weapons or custom logic
  • Compatible with animation-driven and code-driven systems
  • Designed for stability in both single-player and multiplayer environments

⚡ COMPLETE YOUR WWII ARSENAL

WWII Weapons ALL-IN-ONE Sound System delivers a powerful combination of authenticity, performance, and flexibility. Every weapon feels distinct, every shot sounds impactful - ready to elevate your game audio to the next level.

If you’re looking for a more affordable option and don’t need as many sounds, we also offer separate libraries that may better suit your needs:

WWII Weapons Part I | WWII Weapons Part II | WWII Weapons Part III

Support: [email protected]

Discord: https://discord.gg/HzVuvSuCHr

From the publisher's Asset Store listing.

Technical details

Audio file type: WAV

Sample rate: 48000Hz

Bit Depth: 24bit

Loopable

Stereo

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.0f1 Not listed Compatible Not listed
2021.3.45f2 Compatible Not listed Not listed

As listed on the Asset Store.