Interactive Raymarcher View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
2.5 MB
Files
134
Favorites
1
Views in the past week
4

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Interactive Raymarcher

by Esti (opens in new tab)

No ratings yet

Optimized Raymarching toolkit for URP. Create dynamic metaballs, gyroids, and organic SDF shapes with real-time physics interaction. Highly performance-oriented for Mobile and VR (Meta Quest).

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Interactive Raymarcher, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 17

Interactive Raymarcher screenshot 1

Interactive Raymarcher screenshot 1

About this asset

Interactive Raymarcher is a high-performance toolkit designed specifically for the Universal Render Pipeline (URP). It allows developers to create and manipulate complex Signed Distance Fields (SDF) in real-time, focusing on organic shapes like metaballs, liquid blobs, and animated gyroids.

This package is built with performance in mind, making it an ideal choice for standalone VR (Meta Quest) and Mobile projects where GPU resources are precious but visual quality cannot be compromised.

Key Highlights:

  • URP Optimized: Built from the ground up for the Universal Render Pipeline.
  • Organic Blending: Achieve seamless, liquid-like transitions between procedural shapes using advanced "Smooth Minimum" logic.
  • Real-time Physics Integration: Connect Unity’s physics engine directly to raymarched fields for truly interactive environments.
  • Visual Excellence: Features built-in Subsurface Scattering (SSS), Fresnel effects, and procedural noise for high-end aesthetic results.
  • Ready for VR: Battle-tested performance for mobile-based VR headsets.

Whether you're building sci-fi world-building tools, medical visualizations, or abstract VFX, this toolkit provides the core math and shaders to get you there.

From the publisher's Asset Store listing.

Technical details

  • 30+ Specialized Raymarching Shaders (Lit, Unlit, Matcap, and Special Effects).
  • 8 Core C# Scripts for physics handling and shader uniform management.
  • Supports dynamic tracking for up to 20 objects simultaneously.
  • Customizable SDF operators: Twist, Bend, Displacement, and Onion (Shelling).
  • Dedicated HLSL Include library for Noise and Raymarching functions.

Package Content:

  • Prefabs: 10 Ready-to-use VFX setups for quick integration.
  • Shaders: Fully categorized library (Basic, Interactive, Deformations, Stylized).
  • Textures: High-quality Matcap and Noise textures.
  • Scripts: Modular and clean C# code for easy extension.

Technical Specs:

  • Texture Sizes: 256x256 and 512x512 (Memory efficient).
  • Number of Prefabs: 10.
  • Render Pipeline: URP Only (Universal Render Pipeline).
  • Unity Version Support: Unity 2021.3 LTS or higher (Requires Visual Effect Graph support).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.