Black Hole Shader URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
8.6 MB
Files
10
Favorites
3
Views in the past week
9

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Black Hole Shader URP

by Esti (opens in new tab)

1 rating, too few to average

A highly customizable Black Hole distortion shader for URP, created with Shader Graph. Perfect for creating mesmerizing spatial anomalies in PC, Mobile, and VR projects.

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Black Hole Shader URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 2

Black Hole Shader URP screenshot 1

Black Hole Shader URP screenshot 1

About this asset

Enhance your space, sci-fi, and fantasy projects with this dynamic Black Hole Shader for the Universal Render Pipeline (URP). Built entirely with Shader Graph, it creates a real-time spatial distortion and twirl effect that seamlessly distorts the background behind it.

Key Features & Customization:

  • Wave Strength: Control the intensity of the gravitational waves.
  • Distortion Scale: Adjust the scale of the spatial warping.
  • Twisted Strength: Modify the core twirl impact.
  • Rotation Amount: Control the speed and amount of the rotation.
  • Custom Masking: Easily apply your own Mask Texture to define the shape and boundaries of the anomaly.

Whether you need a massive, screen-warping cosmic event or a subtle magical portal, the exposed properties make it easy to achieve the perfect look for your project. Fully tested and optimized for PC, Mobile, and VR platforms.

Asset uses sky texture from Texturelabs.org under their custom royalty-free license; see Third-Party Notices.txt file in package for details

From the publisher's Asset Store listing.

Technical details

  • Supported Render Pipeline: Universal Render Pipeline (URP) strictly required.
  • Shader Creation Method: Shader Graph
  • Number of Shaders: 1
  • Number of Textures: 1
  • Texture Resolution: 5963 x 4272
  • Target Platforms: PC (Windows/Mac/Linux), Mobile (Android/iOS), VR (Virtual Reality)
  • Minimum Unity Version: 2020.3 LTS or higher (Requires Shader Graph & URP packages)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.