NetInventory Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.0 — Initial Release
Last updated
First released
Unity version
6000.4.7 or later
Package size
574 KB
Files
435
Views in the past week
3
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NetInventory Pro

by CywerST (opens in new tab)

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Server-authoritative multiplayer inventory for Unity + Mirror. 40 slots, drag & drop, save/load, world drops.

Discount -75% Previous price $19.99 Price $4.99

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Price history

Last 6 months

USD
Price history for NetInventory Pro, 6 months Current $4.99; lowest $4.99; highest $19.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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NetInventory Pro screenshot 1

NetInventory Pro screenshot 1

About this asset

NetInventory Pro is a production-ready multiplayer inventory system built for Unity and Mirror Networking. Every item transaction — adding, removing, swapping, splitting, merging, dropping, and picking up — runs through the server, making it cheat-safe for competitive and cooperative multiplayer games.

The system features a 40-slot inventory (8 hotbar + 32 grid) with full SyncList synchronization, a polished drag-and-drop UI with stack splitting and merging, world item drops with automatic proximity pickup, and a JSON save/load system with per-player files. Items are defined as ScriptableObjects — no code required to add new content.

A pre-configured Player prefab and demo scene let you get up and running in minutes, while a clean, well-documented API makes it easy to extend and integrate into any existing project.

From the publisher's Asset Store listing.

Technical details

  • Unity 2022.3 LTS or newer
  • Requires Mirror Networking (latest stable)
  • Requires TextMeshPro (included with Unity)
  • Compatible with Built-In and URP render pipelines (HDRP not tested)
  • Mono and IL2CPP scripting backends supported
  • Server-authoritative — no client authority on item transactions
  • SyncList-based network synchronization
  • ScriptableObject item definitions loaded via Resources.Load()
  • JSON save files stored in Application.persistentDataPath
  • Fully extensible item type and tool type enums

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.7f1 Not listed Compatible Not listed

As listed on the Asset Store.