UniLiveActivities - iOS Live Activities OFFICIAL SALE

UniLiveActivities is a Editor-first toolkit for adding iOS Live Activities to your game without building and maintaining your own native integration from scratch.

It is designed for teams and developers who want a practical workflow inside Editor: configure features, prepare assets, preview output, patch the exported Xcode project, and start Live Activities from a compact C# API.

This package focuses on making Live Activities approachable for Unity developers while still keeping the workflow flexible enough for real production use.


What this package helps with

  • Show countdown-based Live Activities on the Lock Screen and Dynamic Island
  • Start and end activities from Unity using a small async C# API
  • Organize feature definitions and visual assets inside the Unity Editor
  • Preview Lock Screen output before shipping
  • Handle iOS post-build setup with built-in Xcode integration tools
  • Handle and validate deep link routing flows (you can test it directly from the editor)

Typical use cases

  • Event countdowns
  • Offer or reward timers
  • Crafting, production, or cooldown timers
  • Live operations reminders
  • Activity-based companion UI for games

Notes

  • Requires iOS 17.2+ and Unity 2022.3+
  • Designed around a Unity-first workflow rather than direct manual WidgetKit development
  • This package is focused on local integration flow and editor tooling