Visual Node-Based Scene Control for Unity
Take full command of your game’s scene logic with a clean, visual node editor designed specifically for Advanced Scene Manager.
Advanced Scene Manager (ASM) is a powerful Unity asset that delivers precise, reliable control over scene loading, unloading, preloading, scene collections, and transitions. Flow Editor builds directly on top of it, adding an intuitive node-based system so you can design even the most complex scene flows visually.
Design Game Flows with Nodes
Connect nodes to handle scene operations, logic, and timing in a more visual and approachable way. Advanced Scene Manager already provides a powerful and flexible system, and Flow builds on top of it to make complex setups easier to see, build, and adjust.
Standout Features
Flow Editor keeps Advanced Scene Manager clean and focused while giving you a powerful visual layer for building, organizing, and maintaining your game’s scene structure.
Flow Editor for Advanced Scene Manager, Make scene management visual, structured, and scalable.
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Check out -> Projects Made With Advanced Scene Manager