Mesh Simplifier | Reduce Tris & Vertices View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.8 MB
Files
18
Favorites
4
Views in the past week
19

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$12.99 on

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Mesh Simplifier | Reduce Tris & Vertices

by BlackBox Creations (opens in new tab)

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Polygon Reduction High-poly meshes killing your FPS? Reduce triangles and vertices directly inside Unity — no external tools, no complex setup. One component, one slider, real results.

Price $25.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Mesh Simplifier | Reduce Tris & Vertices, 6 months Current $25.99; lowest $12.99; highest $25.99 in this period. $0 $25 $50 Jul Aug Sep Oct Nov Version 1.2 released 29 Jul 2026 v1.2

Asset preview

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Mesh Simplifier | Reduce Tris & Vertices screenshot 1

Mesh Simplifier | Reduce Tris & Vertices screenshot 1

About this asset

Mesh Optimizer — Polygon Reduction & FPS Booster

Your game is lagging. Your meshes are too heavy. Fix it in 30 seconds — without leaving Unity.

What You Get

Drop the component on any object, drag one slider, click Optimize. Watch your triangle count drop and your FPS climb. No Blender. No Maya. No manual retopology. Just results, right inside the editor.

Works on everything — static props, rigged characters, imported asset packs, entire scene objects.

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PART OF A LARGER SUITE

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This tool is part of One Click Mesh Suite — which includes:

- Mesh Simplifier | Reduce Tris & Vertices

- Mesh Weld Pro — Combiner & Texture Atlas

- Batch LOD Generator — Scene-Wide LOD Generation

Own one of these tools? Upgrade to the full bundle for $48.5

instead of $74.99 .

Bundle owners receive all three tools separately

at no additional cost you can claim with same email.

[One Click Mesh Suite — View Bundle]

Features That Actually Matter

Type Your Exact Triangle Target (New in v1.2)

Don't guess with a slider. Type "5000 triangles" and the tool figures out the rest automatically near to target.

Undo Any Quality Change Instantly (New in v1.2)

Step backward and forward through your last 25 quality adjustments with one click. No re-running. No slider hunting.

Three Levels of Texture Protection

Worried your textures will look broken after reducing? Choose your safety level:

  • Level 1 — Maximum polygon savings, textures mostly intact
  • Level 2 — Heavy reduction, UV coordinates completely frozen
  • Level 3 — Full texture lock, zero seam distortion guaranteed

Protection Zones — Lock What Matters

Paint invisible shields over a character's face, hands, or logo areas. Everything inside stays full detail. Everything outside gets optimized aggressively.

Handles Big Meshes Fast

50,000+ polygon meshes? The tool switches to multi-threaded processing automatically. No freezing. No waiting.

See Changes Before You Commit

Live preview updates in real time as you drag. Don't like what you see? Reset to original with one click. Full Undo support always on.

Safe on Rigged Characters

Bone weights survive the process. Your animations keep working after optimization.

Export Ready

Save as a Unity Mesh Asset or export to FBX for external pipelines. Both options available.

Real Numbers to Expect

Asset TypeTypical ReductionProps, vehicles, buildings60–80%Characters (texture safe mode)20–35%Characters (texture protection off)Up to 60%

Heads Up Before You Buy

  • Blend shapes are not preserved during optimization
  • Non-manifold geometry may need cleanup first
  • FBX export splits vertices at seams by design — triangle counts will look different in external software, this is normal

Quick fix for distorted textures: Turn off Vertex Welding → set UV slider to 39 → re-optimize.

Support: PDF docs included · Free lifetime updates · Direct email support

Version 1.2 — Latest Update

New Features

Target Triangle Count (v1.2) — type your exact triangle budget, hit Apply. The tool back-solves the Quality value automatically so you hit the number without guessing.

Quality History Scrubber (v1.2) — step backward and forward through your last 25 quality states with ◀ ▶ arrows. No re-running, no slider hunting.

From the publisher's Asset Store listing.

Technical details

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COMPATIBILITY

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Unity 2021.3 LTS and newer

Built-in Render Pipeline

URP

HDRP

• FBX export requires the Unity FBX Exporter package (free,

available in the Package Manager). The MeshAsset export mode

works without it.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.