EventSmith — Block-Based Event Engine for Unity 2D View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
547 KB
Files
136
Views in the past week
2

Price tracking

Last checked
Tracked since
Lowest recorded
$14.99 on

Keywords

EventSmith — Block-Based Event Engine for Unity 2D

by CliffAlloy STUDIO (opens in new tab)

No ratings yet

Block-based event engine for Unity 2D. Create dialogue, branching, cutscenes, and scene transitions — no C# required for most workflows. Supports Built-in, URP & HDRP.

Price $14.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for EventSmith — Block-Based Event Engine for Unity 2D, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov Version 1.1.0 released 12 Jun 2026 v1.1.0

Asset preview

1 / 6

EventSmith — Block-Based Event Engine for Unity 2D screenshot 1

EventSmith — Block-Based Event Engine for Unity 2D screenshot 1

About this asset

EventSmith is a Unity 2D event engine that lets you build dialogue, branching, cutscenes, narration, and scene transitions using a block-based visual editor.

No C# required for most event workflows. Line up commands from top to bottom, connect blocks with Choice, Jump, and JumpIfFlag, and create dialogue events and branching narratives. The built-in Flow Graph view lets you visualize complex branching structures at a glance.

From the publisher's Asset Store listing.

Technical details

Features:

- Block-based visual editor with Undo/Redo support

- Branching control via Choice, Jump, and JumpIfFlag

- Flow Graph to visualize block connections

- Dialogue, choices, flags, wait, and event calls

- Fade, shake, flash, zoom, color tone, and camera scroll

- Show, hide, move, scale, rotate, and shake images

- BGM / SE playback

- Character movement, facing, freeze, show/hide, and animation playback

- Same-scene and cross-scene Teleport with SpawnPoint support

- Flag and variable save/load backed by PlayerPrefs

- Timer functionality

- Scene Setup Checker

- Sample scenes and prefabs included

- Legacy Input Manager and New Input System supported

- English manual included

Supported OS: Windows, macOS

Requirements:

- Unity 2022.3 LTS or later (tested with Unity 6000.3)

- Built-in, URP, and HDRP supported

- TextMeshPro required

- 2D projects only

Link to documentation: https://rion777-sys.github.io/eventsmith/

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.