❗This is a shield pack designed for use in low-poly medieval or dungeon games. In addition to a single material, it includes a Position Map, Ambient Occlusion, Normal Map, and Base Color Map.
❗The shields are built using the LOD system; LOD1 and LOD2 versions of the models are also included in the pack.
❗The shield models use 3 UV maps: UV Map (base color), Light Map, and Position. You can create a dynamic effect in-game using the Position Map.
❗You cannot change the models’ colors, but you can export the FBX file and edit it in 3D modeling software.
❗Shield sizes are scaled to the human skeleton in Blender.
◼x45 Kite Shield
◼x45 Heather Shield
◼x42 Round Shield
◼x14 Golden Shield