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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.30 or later
- Package size
- 79 KB
- Files
- 11
- Favorites
- 3
- Views in the past week
- 15
Price tracking
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- Lowest recorded
- $4.99 on
Keywords
Stylized Speed Lines
Add dynamic, fully customizable stylized speed lines to your game. A highly optimized, procedural screen-space post-processing effect compatible with both Built-in and URP. Mobile-friendly!
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Price history
Last 6 months
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Stylized Speed Lines screenshot 1
About this asset
Enhance the sense of high-speed action in your projects! Stylized Speed Lines is a high-performance, full-screen post-processing effect designed specifically for racing games, intense action scenes, and anime-style aesthetics.
Whether you are using the classic Built-in Render Pipeline or the Universal Render Pipeline (URP), this package is coded to work seamlessly out of the box.
Key Features:
- Fully Customizable: Easily tweak the color, animation speed, tiling, radial scale, and the size/hardness of the central mask to perfectly match your game's visual style.
- Zero Texture Dependencies (Procedural): The speed lines are generated entirely via math inside the shader. It requires absolutely no external texture files, keeping your package size and memory usage to an absolute minimum.
- Mobile-Friendly: Thanks to its highly optimized procedural structure, it runs smoothly with great performance on mobile platforms.
- Quick & Easy Setup: Integrate it into your camera in seconds using the provided Scriptable Renderer Feature for URP, or a simple MonoBehaviour script for the Built-in pipeline.
From the publisher's Asset Store listing.
Technical details
Render Pipeline Compatibility:
- Universal Render Pipeline (URP) - Custom ScriptableRendererFeature included.
- Built-in Render Pipeline - Standard OnRenderImage post-processing script included.
Platform Compatibility:
- Mobile (Highly Optimized)
- PC / Mac / WebGL
Included Files:
- 1x Custom Post-Processing Shader: A cleanly structured, fully procedural screen-space shader.
- 3x C# Scripts: Cleanly coded URP and Built-in integration scripts wrapped safely inside the StylizedSpeedLines namespace.
- 1x Material: A ready-to-use material with pre-configured parameters.
Customizable Material Properties:
- Colour
- Speed Lines Tiling
- Speed Lines Radial Scale
- Speed Lines Power & Remap
- Speed Lines Animation
- Mask Scale, Hardness & Power
- Number of VFXs: 1 Full-screen Post-Processing Effect
- Texture sizes: 0 (Fully Procedural, no external textures required)
- Custom shaders: 1 Screen-Space Shader
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.30f1 | Compatible | Compatible | Not listed |
As listed on the Asset Store.