Punch Game Mobile Full controller View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.42 or later
Package size
503 KB
Files
65
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1
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Punch Game Mobile Full controller

by Syed zain ul abideen (opens in new tab)

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Complete 3D combat system for Unity. Saves months of work - add punch, arrows, enemy AI, UI, audio, saves instantly.

Price $50.99

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Price history

Last 6 months

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Price history for Punch Game Mobile Full controller, 6 months Current $50.99; lowest $25.49; highest $50.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Punch Game Mobile Full controller screenshot 1

Punch Game Mobile Full controller screenshot 1

About this asset

Easy 3D Combat System: Punch & Arrow Battle - FPS Melee - Ragdoll Physics - Mobile Ready. Complete C# framework with Bone AI, Breakable Walls, Combo attacks, and Headshots. Perfect for Action RPG or Battle Royale games. Includes UI, Audio, and Save System. Works with URP and Built-in.

Long Description (Full Listing)

Elevate your game development with a complete, production-ready 3D Combat System. Stop coding combat from scratch. This package provides a highly polished Punch and Arrow mechanic, featuring smart Enemy AI, fluid ragdoll physics, and cross-platform support.

Why Developers Choose This Asset:

  • Time Saver: Get a fully functional combat loop in minutes, saving months of coding.
  • Mobile Ready: Optimized for Android and iOS with touch input and notch support.
  • Complete Framework: Includes UI, Audio Manager, Save System, and Level Manager.

Core Combat Features:

  • Extendable Punch System: Aim, extend, and punch with physics impact, combos, and pull mechanics.
  • Projectile Arrow System: Shoot arrows with headshot detection (2x damage) and limited ammo.
  • Ragdoll Physics: Enemies react dynamically with realistic force.
  • Smart Enemy AI: Hierarchical bone rotation (Head, Neck, Spine) with visual alert systems and group awareness.

Complete Unity Integration:

  • Breakable Environment: Destructible walls with prefab fracturing and explosion force.
  • Full UI Suite: Floating damage numbers (Critical and Standard), health bars, timers, and score counters.
  • Audio Manager: Centralized sound control with volume sliders and persistent saves.

Technical Details:

  • Unity Version: 2021.3 LTS or higher.
  • Render Pipelines: Built-in, URP, HDRP (Full compatibility, no shader edits needed).
  • Dependencies: Requires Input System and TextMeshPro (Free packages).
  • Platforms: PC, Mac, iOS, Android.

What's Included?

  1. Complete C# source code (Clean, commented, event-driven).
  2. Example prefabs (Arrow, Enemy, Breakable Wall).
  3. Demo scene with pre-configured setup.

Support: Full source code access allows unlimited customization. Documentation and support included.

From the publisher's Asset Store listing.

Technical details

 Unity Version Support

- Minimum: 2021.3 LTS

- Recommended: 2022.3 LTS or 2023.3 LTS

- Maximum Tested: Unity 6 (6000.0)

Render Pipeline Compatibility

- Built-in Render Pipeline (Full Support)

- Universal Render Pipeline - URP (Full Support)

- High Definition Render Pipeline - HDRP (Full Support)

## Platform Support

- Windows

- Mac

- Linux

- Android (7.0 and above)

- iOS (13 and above)

## Package Dependencies (Required)

- Input System (1.5.0 or newer)

- TextMeshPro (3.0.6 or newer)

## Package Dependencies (Optional)

- Universal RP (for URP projects)

- Post Processing (for camera effects)

## Scripting Backends

- Mono (Full Support)

- IL2CPP (Full Support)

## Graphics APIs

- DirectX 11 and 12

- Vulkan

- Metal

- OpenGL ES 3.0 and above

## Physics

- 3D Physics (Unity Physics)

- Ragdoll system fully supported

## Input Methods

- Mouse and Keyboard

- Touch (Mobile)

- Gamepad (via Input System)

## File Size

- Scripts only: Approximately 150 KB

- Full package with prefabs and demo scene: Approximately 5-10 MB

## Code Structure

- Event-driven architecture using C# delegates

- Singleton pattern for managers

- Component-based design

- Clean separation of concerns

## Performance Features

- Object pooling ready for projectiles

- LOD system ready for enemies

- Efficient event system with unsubscribe handling

- Mobile-optimized settings included

## Included Scripts (21 total)

1. PunchController.cs

2. Arrow.cs

3. EnemyAI.cs

4. EnemyAwareness.cs

5. EnemyHealth.cs

6. BreakableWall.cs

7. IBreakable.cs

8. GameEvents.cs

9. GameManager.cs

10. LevelManager.cs

11. SaveManager.cs

12. AudioManager.cs

13. UIManager.cs

14. DamagePopup.cs

15. HealthBarUI.cs

16. LevelCompleteUI.cs

17. MainMenuUI.cs

18. PauseMenuUI.cs

19. MobileSafeArea.cs

20. CameraShake.cs

## Asset Store Requirements Met

- All source code included (no DLLs)

- No external IP or copyrighted materials

- Clean, readable code with comments

- Demo scene included

- Documentation provided

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.42f1 Compatible Compatible Compatible Compatible

1. Unity 2021.3+ all versions, Built-in/URP/HDRP pipelines

2. Windows, Mac, Linux, Android 7.0+, iOS 13+

3. Input System + TextMeshPro only (free packages)

4. IL2CPP, Mono, DirectX, Vulkan, Metal, OpenGL ES

5. Touch, mouse, keyboard, gamepad all supported

As listed on the Asset Store.