Cozy Tiny World - Chibi Low Poly Pack (Mobile, URP) View on Asset Store (opens in new tab)

Package details

Latest version
5
Last updated
First released
Unity version
6000.4.10 or later
Package size
380.5 MB
Files
3,314
Favorites
39
Views in the past week
82

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Cozy Tiny World - Chibi Low Poly Pack (Mobile, URP)

by PixeliusVita (opens in new tab)

5.0 / 5 Β· 5 ratings

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5 stars 5
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A massive, unified 3D universe for indie devs. Includes chibi humans, animals, monsters, and modular interiors. Optimized with a palette workflow and custom shader. Updated throughout 2026!

Price $29.99

Buy on Asset Store (opens in new tab)

Affiliate link Β· Purchases support this site

Price history

Last 6 months

USD
Price history for Cozy Tiny World - Chibi Low Poly Pack (Mobile, URP), 6 months Current $29.99; lowest $9.50; highest $45.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 2.1 released 12 May 2026 v2.1 Version 2.2 released 15 May 2026 Version 3.0 released 22 Jun 2026 v3.0 Version 4.5 released 20 Aug 2026 v4.5 Version 5 released 10 Sep 2026 v5

Asset preview

1 / 48

Cozy Tiny World - Chibi Low Poly Pack (Mobile, URP) screenshot 1

Cozy Tiny World - Chibi Low Poly Pack (Mobile, URP) screenshot 1

About this asset

πŸš€ Mega Bundle 2026

🌈 Together we build: One universe, infinite stories!

πŸ—οΈ Massive library: Chibi Humans, Pets, Monsters & Rooms.

⚑ Optimized Palette Workflow & Pro Shader.

πŸ”₯ Updated all year!

"Together we build: One universe, infinite stories!" πŸ—οΈ

This major update brings a massive amount of new content to the Mega Bundle 2026 ecosystem, enhancing both your world-building options and technical capabilities!

🏠 Environmental Expansion

  • 7 New Stylized Rooms added: Explore newly designed dioramas including Gym, Kitchen, Studio, Bedroom, and more.
  • 321 New Unique Objects: A huge library of props to decorate your scenes.
  • Ready-to-use Prefabs: All objects come with pre-configured prefabs for instant drag-and-drop assembly.

πŸ‘Ύ Monster Collection

  • 17 Mini Monsters added: Meet a new cast of quirky, "gummy-style" creatures.
  • Fully Rigged: Each monster is professionally rigged for easy movement.
  • Basic Animations included: Comes with essential animation loops to bring them to life immediately.

🎨 Technical Enhancements

  • New "Composition" Uber Shader: Upgraded with powerful new features.
  • Smart Toggles: New toggles for Metal, Glass (Transparency), and Emission (Bloom) masking.
  • Enhanced Clay Volume: Improved shadows and wrap-around lighting for that perfect "marshmallow" look.
  • Harmony Scene Tint: New global grading system to unify your scene’s colors with one slider.

⚑ Optimization

  • Palette Workflow integration: The majority of new assets use the Texture Palette system for ultra-low draw calls and peak mobile performance.

More updates coming throughout 2026! Thank you for your support! πŸ”₯

πŸ—ΊοΈ 2026 Expansion Roadmap

You are investing in a library that grows every month. Purchase once and receive free updates for all new content added throughout 2026:

  • Humanoid Characters: Chibi-style human characters (1:1 head-body ratio) with flexible outfits and skin variants.
  • Chibi Animals & Pets: Heartwarming companions, from familiar household pets to exotic wildlife.
  • Mini Monster Collection: A cast of unique "gummy-style" monsters that are as cute as they are quirky.
  • Environmental Interiors: Modular diorama room systems including Gyms, Kitchens, Studios, Bedrooms, and more.
  • Urban & Vehicles: Expanding to the streets with high-rise buildings, vehicles, parks, and urban infrastructure.

βš™οΈ Professional Technical Setup

Optimized by an experienced 3D asset artist and indie developer, focusing heavily on mobile performance:

  • Texture Palette Workflow: The vast majority of assets in this bundle utilize a Texture Palette workflow. This drastically reduces Draw Calls, ensuring your game runs smoothly even on low-end mobile devices.
  • Harmony Grading: Unify the color palette of your entire scene with a single "Scene Tone" slider.The "Composition" Master Shader: A versatile "Uber Shader" that puts total control in your hands:
    Smart Toggles: Instantly enable or disable Metal, Glass (Transparency), and Emission (Bloom) features.
    Clay Volume Shadows: Automatically generates "juicy" forms and warm ambient shadows for a tactile, clay-like feel.

πŸ† Why Choose Mega Bundle 2026?

  • Seamless Consistency: No more worrying about clashing art styles from different sources. Everything from a chair to a character is a 100% aesthetic match.
  • The Indie Power-Pack: Provides all the "ingredients" you need to build a complete game world from A to Z without needing a full art team.
  • Continuous Updates: Own a long-term development roadmap for 2026 at a special early-supporter price.

Join the movement on X for weekly content drops and the 2026 update logs!

From the publisher's Asset Store listing.

Technical details

Using 68+ shared animations.

Cabybara – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count: 2585 verts / 4752 tris

Rigging: 64 bones, 1 skinned mesh

Textures: 1 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Cat – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count: 2454 verts / 4440 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 5 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Chicken – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count: 3066 verts / 5584 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 5 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Dog01 – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count: 2568 verts / 4676 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 7 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Dog02 – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count: 2999 verts / 5516 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 4 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Duck – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count: 2985 verts / 5364 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 6 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Fox – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count: 2872 verts / 5088 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 6 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Horse – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 3177 verts / 5812 tris

Polygon Count HeadAcc: 404 verts / 672 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 2 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Lion – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 2691 verts / 4860 tris

Polygon Count HeadAcc: 674 verts / 1236 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 1 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Owl – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 3613 verts / 6660 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 4 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Panda – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 3065 verts / 5588 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 1 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Pig – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 3372 verts / 6228 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 1 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Pigeon – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 3038 verts / 5540 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 6 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Rabbit – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 2969 verts / 5288 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 5 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

RedPanda – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 2474 verts / 4488 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 3 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Sheep – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 3537 verts / 6480 tris

Polygon Count HeadAcc: 604 verts / 1096 tris

Rigging: 64 bones, 2 sub meshes (Full Body + Facial Modular Texture)

Textures: 2 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Cloth01 – Game Ready (Rigged, Animated, Texture Swap)

Polygon Count Body: 1138 verts / 2080 tris

Rigging: 64 bones, 1 Skin meshes

Textures: 16 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Cloth01b – Game Ready (Rigged, Animated, Texture Swap)

Polygon Count Body: 1232 verts / 2032 tris

Rigging: 64 bones, 1 Skin meshes

Textures: 4 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Cloth01c – Game Ready (Rigged, Animated, Texture Swap)

Polygon Count Body: 1772 verts / 3192 tris

Rigging: 64 bones, 2 Skin meshes

Textures: 4 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Cloth02 – Game Ready (Rigged, Animated, Texture Swap)

Polygon Count Body: 1770 verts / 3156 tris

Rigging: 64 bones, 2 Skin meshes

Textures: 4 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Cloth03 – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 2406 verts / 4244 tris

Rigging: 64 bones, 2 Skin meshes

Textures: 4 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Cloth04 – Game Ready (Rigged, Animated, Facial Texture Swap)

Polygon Count Body: 1232 verts / 2032 tris

Rigging: 64 bones, 2 Skin meshes

Textures: 4 maps variant

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Tool Object: Axe, Shovel, Watering Can, Fishing Rod, Sword

Polygon Count Body: 296 ~ 552 verts / 428 ~ 862 tris

No Rigging

Textures: 1 maps

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.10f1 Not listed Compatible Not listed

As listed on the Asset Store.