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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.30 or later
- Package size
- 10.6 MB
- Files
- 24
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- 3
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- 7
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- $4.99 on
Keywords
SDF Visual Effects for URP
Optimized for Meta Quest & Mobile! Create stunning SDF (Signed Distance Field) particle flows with this high-performance, GPU-accelerated VFX Graph toolkit tailored for URP.
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Price history
Last 6 months
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SDF Visual Effects for URP screenshot 1
About this asset
SDF Visual Effects for URP empowers you to create stunning, volumetric particle systems that seamlessly wrap, flow, and interact with your custom 3D models. Specially optimized for Standalone VR (Meta Quest 2/3) and Mobile (Android/iOS), this package delivers high-density particle effects without compromising frame rates.
By utilizing Signed Distance Fields (SDF) and the power of Unity's Visual Effect Graph, you can spawn millions of GPU-accelerated particles that perfectly conform to any shape. Whether you are building sci-fi holograms for a VR experience or magical auras for a mobile RPG, these templates provide a solid, production-ready foundation.
Key Features:
- VR & Mobile Optimized: Lightweight logic designed to maintain high FPS on standalone VR headsets and mobile processors.
- Plug & Play: Simply bake an SDF from your mesh and plug it into our pre-configured VFX Graphs.
- Interactive Surface Flows: Particles react to the surface topology, creating organic and futuristic visuals.
- Highly Customizable: Easily tweak particle count, flow speed, curl noise, colors, and life cycles directly from the Inspector.
- No Coding Required: Fully built with node-based VFX Graph logic.
From the publisher's Asset Store listing.
Technical details
Technical Details
- Render Pipeline: Universal Render Pipeline (URP).
- Effect System: Visual Effect Graph (GPU Particles).
- VR Support: Fully compatible with Meta Quest, Pico, and PCVR (Single Pass Instanced supported).
- Mobile Support: Optimized for modern Android and iOS devices.
- Number of VFXs: 5 Premium VFX Templates (Blocks, Circuits, Grape, Stickies, Trails).
- Custom Shaders: None. Uses standard URP Lit/Unlit outputs within VFX Graph.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.30f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.