Preview 3D model and Optimizer View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
1.9 MB
Files
4
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1
Views in the past week
3

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Preview 3D model and Optimizer

by CodeFox Games (opens in new tab)

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Analyze and optimize 3D models in Unity with real-time stats for meshes, textures, and build size. One-click presets improve performance for mobile and PC games.

Price $15.00

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Price history

Last 6 months

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Price history for Preview 3D model and Optimizer, 6 months Current $15.00; lowest $7.50; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Preview 3D model and Optimizer screenshot 1

Preview 3D model and Optimizer screenshot 1

About this asset

Optimizer Hub Pro is a powerful Unity Editor tool designed to help developers analyze, optimize, and improve 3D models with real-time performance insights.

Easily select any 3D character or model and instantly view its mesh complexity, memory usage, texture impact, and estimated build size—all in one clean and intuitive interface.

 Key Features

Before & After Optimization Workflow

Visually compare model performance before and after optimization.

Mesh Analysis

  • Vertex count
  • Triangle count
  • Runtime memory usage

Texture Memory Tracking

Automatically calculates total texture memory usage from materials and dependencies.

Build Size Estimation

Estimates how much impact the selected model has on final build size.

One-Click Optimization Presets

  • LOW (Mobile optimized)
  • MEDIUM
  • HIGH (PC quality)

Smart Optimization System

With a single click, optimize:

  • Mesh compression
  • Polygon reduction settings
  • Vertex optimization
  • Texture size reduction
  • Mipmapping & compression settings

All changes are applied instantly through Unity’s importer pipeline.

 Real-Time Model Insights

  • Interactive 3D preview inside the editor
  • Instant stats update on selection change
  • Clear warning for high build impact assets
  • Lightweight and fast performance

Perfect For

  • Game developers
  • Technical artists
  • Mobile game optimization
  • VR/AR developers
  • Performance-critical projects
  • Large 3D environments

This tool helps developers:

- Reduce project size

- Improve performance on mobile devices

- Detect hidden issues in large projects

- Save hours of manual optimization work

Model Optimizer Pro gives you real data + instant optimization tools so you can reduce draw calls, lower memory usage, and improve FPS effortlessly.

Result

  •  Faster games
  •  Smaller builds
  •  Optimized 3D assets
  •  Better performance decisions

From the publisher's Asset Store listing.

Technical details

Unity Version Compatibility

  • Unity 2023.3 LTS and above
  • Fully compatible with Unity versions.
  • Unity Editor Extension (EditorWindow-based tool)
  • Does NOT run at runtime (Editor-only utility)

Supported Content

  • 3D Models (GameObjects with MeshFilter / SkinnedMeshRenderer)
  • Materials and Textures linked to models

Core Analysis Features

  • Vertex & Triangle counting
  • Mesh memory profiling using UnityEngine.Profiling
  • Texture memory estimation per model
  • Disk size estimation via System.IO
  • Build size estimation (mesh + texture approximation)

Optimization Features

  • ModelImporter mesh compression:Low
    Medium
    High
  • Automatic optimization:Polygon optimization
    Vertex optimization
  • Texture optimization:Max texture size control
    Texture compression (Compressed format)
    Mipmaps enabled

Preview System

  • Interactive 3D model preview using Editor.CreateEditor()
  • Real-time selection update via OnSelectionChange()

Performance & Workflow

  • Cached stats system for fast UI updates
  • Lightweight editor processing
  • Refresh-safe optimization pipeline
  • Batch-friendly texture processing per model path

Dependencies

  • UnityEditor API
  • UnityEngine API
  • System.IO
  • UnityEngine.Profiling

Limitations

  • Editor-only tool (not included in builds)
  • Build size estimation is approximate
  • Texture dependency detection relies on material collections

Code Structure

  • ModelAnalyzerWindow → Main UI & interaction layer
  • ModelAnalyzerData → Core analysis & calculation engine

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.10f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.