View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.40 or later
- Package size
- 10.3 MB
- Files
- 91
- Favorites
- 2
- Views in the past week
- 13
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $14.00 on
Keywords
Superhero Interaction Villain Animation
Transform your superhero into a force for justice, not just destruction with this complete capture and interrogation system. Perfect for superhero games, vigilante action, and narrative-driven RPGs.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 6
Superhero Interaction Villain Animation screenshot 1
About this asset
Bring your superhero gameplay to life with the Superhero Interaction Villain / Enemy Animation Pack , a complete system for capturing, controlling, and handling enemies with cinematic, high-impact interactions.
This pack is designed to let players stop enemies mid-action, capture them, interrogate them, control them on the ground or in the air, and force surrender , all with smooth, professional animation flow.
Unlike traditional takedown or finisher packs, this pack focuses on control, dominance, and justice, not killing making it perfect for superhero-style gameplay.
📽 All animations in the pack can be seen in this video preview: (preview link)
📧 For any questions or custom requests, contact: [email protected]
Complete Animation List (70+)
🦸♂️ Aerial Capture System
- AS_SV_Fly_Catch.fbx + _React.fbx
- AS_SV_Speed_Catch.fbx + _React.fbx
- AS_SV_Fly_to_Ground.fbx + _React.fbx
- AS_SV_Ground_to_Fly.fbx + _React.fbx
- AS_SV_Fly_to_Speed.fbx + _React.fbx
- AS_SV_Speed_to_Fly.fbx + _React.fbx
💬 Interrogation Sequences
- AS_SV_interrogate_Start.fbx + _React.fbx
- AS_SV_interrogate.fbx + _React.fbx
- AS_SV_interrogate_End.fbx + _React.fbx
- AS_SV_interrogate_up_down.fbx + _React.fbx
- AS_SV_interrogate_up_down_Start.fbx + _React.fbx
- AS_SV_interrogate_up_down_End.fbx + _React.fbx
- AS_SV_interrogate_Ground.fbx + _React.fbx
- AS_SV_interrogate_Ground_Start.fbx + _React.fbx
- AS_SV_interrogate_Ground_End.fbx + _React.fbx
🙌 Civilian Surrender & Intimidation
- AS_SV_Hands_Up.fbx
- AS_SV_Hands_Up_idle.fbx
- AS_SV_Hands_Up_intimated.fbx
- AS_SV_Surrender.fbx + _React.fbx
- AS_SV_Surrender_Idle.fbx
- AS_SV_intimated.fbx
- AS_SV_Hand_Cross.fbx
🤼 Ground Struggle Mechanics
- AS_SV_Ground_Struggle.fbx + _React.fbx
- AS_SV_Ground_Struggle_Free.fbx + _React.fbx
- AS_SV_Ground_Struggle_Stop.fbx + _React.fbx
- AS_SV_Ground_Struggle_End.fbx
- AS_SV_Ground_Drop.fbx + _React.fbx
- AS_SV_Pick_Ground.fbx
- AS_SV_Ground_React.fbx
✈️ Flight & Speed Movement
- AS_SV_Fly_Back.fbx + _React.fbx
- AS_SV_Fly_Left.fbx + _React.fbx
- AS_SV_Fly_Right.fbx + _React.fbx
- AS_SV_Fly_Front.fbx + _React.fbx
- AS_SV_Fly_idle.fbx + _React.fbx
- AS_SV_Fly_Hover.fbx
- AS_SV_Fly_Hover_Point_Them.fbx
- AS_SV_Fly_Hover_look_up.fbx
- AS_SV_Fly_Check.fbx + _React.fbx
- AS_SV_Speed.fbx + _React.fbx
- AS_SV_Speed_Up.fbx + _React.fbx
- AS_SV_Speed_Down.fbx + _React.fbx
- AS_SV_Speed_F.fbx
🎭 Core Idle & React States
- AS_SV_Idle.fbx
- AS_SV_En_Idle.fbx
- AS_SV_Ground_Idle.fbx + _React.fbx
- AS_SV_Ground_Walk.fbx + _React.fbx
- AS_SV_Fall.fbx
- AS_SV_Stagger.fbx
🧩 Designed for Real Gameplay Systems
This pack is not just animations, it is a modular interaction system.
Developers can create gameplay such as:
• Capturing enemies mid-combat
• Forcing enemies to surrender
• Interrogating enemies for story events
• Controlling enemies in air or on ground
• Handling non-lethal combat scenarios
🔥 Perfect For
• Superhero games
• Action-adventure games
• RPG systems
• Open-world games
• Stealth & control-based gameplay
• Cinematic cutscenes
From the publisher's Asset Store listing.
Technical details
Total Number of Animations: 79
Animation types : In_place, Root_motion
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.40f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.