SHO Pro - Editor Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
5.3 MB
Files
31
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$17.50 on

Keywords

SHO Pro - Editor Toolkit

by Kryzen (opens in new tab)

No ratings yet

Color-code, auto-tag, and organize your Unity Hierarchy. Smart search, scene diagnostics, prefab overrides viewer, and scene backup in one toolkit. Boost productivity instantly.

Price $25.00

Buy on Asset Store (opens in new tab)

Affiliate link Β· Purchases support this site

Price history

Last 6 months

USD
Price history for SHO Pro - Editor Toolkit, 6 months Current $25.00; lowest $17.50; highest $25.00 in this period. $0 $12.5 $25 Jul Aug Sep Oct Nov

Asset preview

1 / 6

SHO Pro - Editor Toolkit screenshot 1

SHO Pro - Editor Toolkit screenshot 1

About this asset

πŸ”₯ SHO PRO - SMART EDITOR TOOLKIT

Transform your Unity workflow with the ultimate Hierarchy organization and scene management toolkit.

═══════════════════════════════════

WHAT MAKES SHO PRO DIFFERENT?

═══════════════════════════════════

βœ“ AUTO-TAG RULES β€” Set up rules once. Objects tag themselves automatically based on their names. Most specific pattern wins. Conflicts detected and warned.

βœ“ VISUAL HIERARCHY β€” Full row tinting, colored left indicators, and indent guide lines that show parent-child relationships at a glance.

βœ“ ALL-IN-ONE β€” Hierarchy coloring, smart search, scene diagnostics, prefab overrides, and scene backup in one tool. No need for multiple assets.

═══════════════════════════════════

CORE FEATURES

═══════════════════════════════════

🎨 HIERARCHY COLOR SYSTEM

β€’ Full Row Tint β€” color entire rows

β€’ Left Indicators β€” colored dots for quick ID

β€’ Indent Guide Lines β€” visual grouping lines

β€’ Customizable icons (6 options each)

β€’ Zero performance overhead

🏷️ TAG MANAGEMENT

β€’ Create tags with custom colors

β€’ Batch assign to multiple objects

β€’ Auto-organize into [TAGNAME] folders

β€’ Copy/Paste metadata

πŸ€– AUTO-TAG RULES

β€’ Tag objects automatically by name pattern

β€’ 5 match types: Contains, StartsWith, EndsWith, Exact, Regex

β€’ Pattern conflict detection

β€’ Preview which objects each rule will affect

β€’ Auto-apply to newly created objects

β€’ Per-rule custom parent with drag-and-drop

β€’ Protect parents from being tagged

β€’ Review & exclude objects before applying

β€’ Exclusions persist between sessions

πŸ” SMART SEARCH

β€’ Name, component, children, and property search

β€’ Filter by SHO tag, Unity tag, layer, active state

β€’ Relevance-sorted results

β€’ Select all matching objects at once

🩺 SCENE DIAGNOSTICS

β€’ Missing scripts detector

β€’ Disabled components finder

β€’ Empty / inactive object scanner

β€’ Batch fix with one click

β€’ Safe-list false positives

πŸ“¦ PREFAB OVERRIDES VIEWER

β€’ See all prefab changes in current scene

β€’ Detailed property modifications

β€’ Added/removed components and GameObjects

β€’ Apply or revert everything at once

πŸ’Ύ SCENE BACKUP MANAGER

β€’ One-click scene backup with timestamps

β€’ Add notes, rename, search backups

β€’ Preserve all SHO metadata

β€’ Restore with metadata intact

πŸ“ NOTES & FAVORITES SYSTEM

β€’ Persistent notes on any GameObject

β€’ Favorite key objects

β€’ Visual indicators in Hierarchy

═══════════════════════════════════

WHO IS THIS FOR?

═══════════════════════════════════

β€’ Developers with large, complex scenes

β€’ Level designers managing deep hierarchies

β€’ Technical artists needing organization

β€’ Teams wanting consistent scene structure

β€’ Solo devs wanting faster workflows

β€’ QA teams running pre-build diagnostics

═══════════════════════════════════

COMPATIBILITY

═══════════════════════════════════

β€’ Unity 2019.4+ (including Unity 6)

β€’ Built-in, URP, HDRP

β€’ Windows / Mac / Linux

β€’ Editor only β€” zero runtime impact

═══════════════════════════════════

GET STARTED IN 2 MINUTES

═══════════════════════════════════

1. Open Manager (Ctrl+Shift+H)

2. Create a tag in Tags tab

3. Select objects β†’ Hierarchy Tab β†’ Apply Metadata

4. Done β€” your Hierarchy is organized!

═══════════════════════════════════

SUPPORT

═══════════════════════════════════

Documentation included. Demo scene provided.

Email: [email protected]

**Include Invoice Number from your Asset Store purchase receipt**

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Compatible Compatible Compatible

As listed on the Asset Store.