Parallax Loading Screens View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
39.8 MB
Files
30
Favorites
8
Views in the past week
10

Price tracking

Last checked
Tracked since
Lowest recorded
$9.90 on

Keywords

Parallax Loading Screens

by Walhemic Interactive (opens in new tab)

1 rating, too few to average

Complete cinematic animated loading screens like in popular games series.

Price $9.90

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Parallax Loading Screens, 6 months Current $9.90; lowest $9.90; highest $9.90 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 8

Parallax Loading Screens screenshot 1

Parallax Loading Screens screenshot 1

About this asset

A complete, ready-to-use loading screen system that brings animated, cinematic scene transitions to your project.

Features:

  • 2D Mode: Build rich, multi-layered loading screens from stacked UI sprites. Each layer supports independent placement, anchor offsets, base scale, and a hold-time zoom effect for dynamic depth. Screens cross-fade through a configurable color overlay with custom duration, easing curve, and inter-screen delay.
  • 3D Mode: Background and character sprite pairs slide horizontally between screens with a configurable offset, curve, and optional randomized direction.
  • Background Music: Assign a clip that fades in when the loader shows and fades out when it hides. Independent fade-in and fade-out durations, a volume slider, and more.
  • Easy Customization: Configure everything from a single, intuitive inspector - mode, screen duration, transition timing, slide motion, sway, audio, tips, and more. No scripting required.

From the publisher's Asset Store listing.

Technical details

  • Show, Hide, and Toggle at any time via script API
  • Enable Don't Destroy On Load for seamless scene-to-scene loads. 
  • Use UnityEvents - OnShown, OnHidden, and OnScreenChanged so you can hook in your own logic.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.10f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.