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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 48.0 MB
- Files
- 10
- Views in the past week
- 2
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $8.00 on
Keywords
Artisan Seeded Bread
Hyper-realistic photogrammetry artisan bread. Meticulously optimized with hand-crafted LODs and native prefabs for URP, HDRP, and Built-in render pipelines.
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Artisan Seeded Bread screenshot 1
About this asset
Meshive Labs presents a studio-grade photogrammetry asset engineered specifically for professional production environments. Our goal is to bridge the gap between cinematic visual fidelity and strict real-time performance budgets.
Meticulous Surface Engineering
Unlike conventional raw scans, this asset has undergone a rigorous manual retopology process. It features a clean, highly optimized mesh structure that transitions flawlessly across a 4-stage LOD chain. This ensures peak performance across all platforms—from standalone VR headsets to high-end desktop environments—without sacrificing silhouette integrity.
Calibrated PBR & Subsurface Scattering
The model utilizes color-calibrated 4K PBR textures packed into Unity's native Mask Map format for maximum memory efficiency. For HDRP users, a dedicated Thickness map is included to achieve physically accurate Subsurface Scattering (SSS) and realistic light transmission.
Seamless Engine Integration
Designed for zero-friction integration. We do not rely on automatic upgrade scripts that result in pink materials. This package includes independent, pre-configured prefabs for the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and the Built-in Standard pipeline.
Simply drag and drop the respective prefab into your scene. Custom mesh colliders and LOD groups are already configured out of the box.
From the publisher's Asset Store listing.
Technical details
Number of textures: 4
Texture dimensions: 4096x4096 (BC7 High-Quality Compression)
Polygon count breakdown:
- LOD0: 12,868 Tris
- LOD1: 3,860 Tris
- LOD2: 1,092 Tris
- LOD3: 514 Tris
- Types of materials and texture maps: PBR (Metallic/Roughness workflow). Includes De-lit Albedo, Normal (OpenGL), Unity Mask Map (Metallic/AO/Smoothness packed), and Thickness Map (for HDRP SSS).
Number of meshes/prefabs: 4 Meshes / 3 Pre-configured Prefabs (Built-in, URP, HDRP)
Rigging: No
Animation: No
UV mapping: Yes (Handcrafted, Non-overlapping)
LOD information: 4 Levels (LOD0-LOD3) pre-configured via Unity LODGroup
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible |
Fully compatible with Built-in, URP, and HDRP. To prevent "pink materials" upon import, the core package uses the Built-in pipeline by default. Pre-configured Prefabs and Materials specifically for URP and HDRP are included. For HDRP Subsurface Scattering (SSS), a Thickness map is provided (requires manual Diffusion Profile setup).
As listed on the Asset Store.