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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 318 KB
- Files
- 31
- Favorites
- 3
- Views in the past week
- 2
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- $14.99 on
Keywords
Game State Save & Load System - Save Kit
Stop writing save systems. Save Kit captures GameObjects, components & fields in your scene - one component. Full game state, preserved at runtime.
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Game State Save & Load System - Save Kit screenshot 1
About this asset
Game State Save & Load System - Save Kit
Stop writing save systems. Save Kit is a Unity asset that automatically persists any GameObject state in your scene โ transforms, components, custom script fields, hierarchies. Drop one component. Save.
What it saves
- GameObject transforms & hierarchies
- Unity built-in + custom components & scripts
- Custom script fields
- Runtime-spawned objects
Built for any game
- ๐๏ธ Sandbox games โ preserve large player-made worlds
- โ๏ธ RPGs & open world โ persist inventory, quests, world state
- ๐ฒ Roguelikes โ save mid-run progress between sessions
- ๐ Dynamic games โ handle many runtime GameObjects
- ๐บ๏ธ Level editors โ restore player-built structures exactly
- ๐ฎ Any game โ if it needs saving, Save Kit handles it
Production-ready features
- ๐๏ธ Multiple save slots
- ๐๏ธ AES-256 encryption
- โ CRC32 checksums
- ๐๏ธ GZip compression
- โ๏ธ Atomic saves
- ๐ฑ Cross-platform โ PC, Mobile, Web
Simple for beginners. Powerful for pros.
No serialization boilerplate. No attribute tags. No maintenance when your data model changes. Just drop the component, call Save. For advanced developers, a complete API is available for custom workflows and fine-grained control.
Limitations
- Animation playback position is not saved โ animations restart from the beginning on load if loaded from a cold start
- Audio playback position is not saved โ music and sounds restart from the beginning on load if loaded from a cold start
From the publisher's Asset Store listing.
Technical details
- Saves GameObject transforms, hierarchies, components & script fields at runtime
- Supports Unity built-in components and custom MonoBehaviour scripts
- Runtime-spawned object saving & restoration
- Multiple save slots
- AES-256 encryption
- CRC32 checksums for save file integrity
- GZip compression for reduced file size
- Atomic saves - no corrupt files on crash
- Cross-platform - PC, Mobile, Web
- Simple API
Limitations
- Animation playback position is not saved โ animations restart from the beginning on load if loaded from a cold start
- Audio playback position is not saved โ music and sounds restart from the beginning on load if loaded from a cold start
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f2 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.