DX11 Tessellation Displacement View on Asset Store (opens in new tab)

Package details

Latest version
3.0.0
Last updated
First released
Unity version
5.6.1 or later
Package size
27.0 MB
Files
33
Favorites
1,010

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DX11 Tessellation Displacement

by PanDishPan (opens in new tab)

4.0 / 5 · 103 ratings

  • Deprecated
Price Free

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Price history

Last 6 months

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Price history for DX11 Tessellation Displacement, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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DX11 Tessellation Displacement screenshot 1

DX11 Tessellation Displacement screenshot 1

About this asset

This package is a set of free tessellation shaders that let you get closer to that desired AAA quality! Quite useful for RT architectural visualizations and all sorts of high-end stuff (check out the mesh smooth variant by increasing the Phong smoothing var).
Version 3.0 has been completely re-written from the ground up!
Included are Physically Based Tessellation Shaders with the new Standard PBS and Specular surface paths, as well as Legacy (Unity 4 and Unity 5 / pre-5.6) Shaders.
Best of all, they support real-time and baked GI / Shadows.
Also included is a tiling rock material with 2k textures (diffuse, normal, displace).
* Please note DirectX11 must be supported and enabled for these to work. Chances are these work under OpenGL 4.5 and Metal (Unity 2018+) *
Legacy shaders are included in zips.
* You might also be interested in checking out the more advanced PN-AEN CRACK FREE TESSELLATION SHADERS *
Please rate this package!
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From the publisher's Asset Store listing.